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12,110 Commits over 2,070 Days - 0.24cph!

8 Minutes Ago
Protobuf
9 Minutes Ago
Merge from vines
13 Minutes Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
18 Minutes Ago
Merge from parent
28 Minutes Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
2 Hours Ago
Hooked up stump mesh
3 Hours Ago
Protobuf
3 Hours Ago
Merge from main
3 Hours Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
4 Hours Ago
Protobuf update
4 Hours Ago
Merge from mipmap_gen_fix
4 Hours Ago
Merge from main
4 Hours Ago
Merge from mipmap_gen_fix
4 Hours Ago
Merge from main
4 Hours Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
5 Hours Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
5 Hours Ago
Fixed exception when reskinning snowmobile
3 Days Ago
Merge from parent
3 Days Ago
Add a branch highlight instead of DDraw, disable cylinder on the vine launch point
3 Days Ago
Update prefab with new model
4 Days Ago
Merge from softcore_update
4 Days Ago
Merge from softcore_update
4 Days Ago
Fix NRE when creating TC and large wood box corpses
4 Days Ago
Merge from softcore_update
4 Days Ago
Merge from softcore_update
4 Days Ago
Added new MeshCombiner menu option Created combined meshes for storage barrels, vanilla tool cupboard, large wooden box gibs, set to mesh cull 100m
4 Days Ago
Merge from softcore_updates/bag_changes
4 Days Ago
Fixed being able to pickup destroyed bags/towels/beds
4 Days Ago
Fixed fridge not retaining half of it's items when destroyed/repaired
4 Days Ago
Merge from parent
4 Days Ago
Merge from softcore_update
4 Days Ago
Merge from softcore_update/bag_changes
4 Days Ago
Added dirt layer to Standard-Cloth shader, towels need it
4 Days Ago
Merge from softcore_update
4 Days Ago
Merge from softcore_update
4 Days Ago
Merge from bag_changes
4 Days Ago
Add dirt layer to all LOD levels of the Standard-Cloth-Specular shader
4 Days Ago
Merge from parent
4 Days Ago
Merge from main
4 Days Ago
Merge from easterinflatablehorse_DLC
4 Days Ago
Fixed character model not updating when switching between multiple versions of the same item with random parts Fixes chicken/horse visual not updating colours when swapping out items
4 Days Ago
Merge from main
4 Days Ago
Merge from softcore_update
4 Days Ago
Merge from bag_changes
4 Days Ago
Can no longer reassign destroyed bags Fixed bag count not updating properly after a bag was destroyed and turned into a corpse If a single use bag is deleted from the map, destroy it entirely rather than leaving it to be claimed
4 Days Ago
Merge from parent
5 Days Ago
Merge from softcore_update
5 Days Ago
Merge from bag_changes
5 Days Ago
Made the new corpses immortal
5 Days Ago
Merge from softcore_update