12,474 Commits over 2,131 Days - 0.24cph!
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Don't run any dof processes (lerp times, nudges) while playing a shot if the shot has dof data
Load cfg later in the demo load process (hopefully fix player seed issues)
Added demo.readcfg convar to load the cfg again while the demo is playing
Revert DropMe changes on branch, theoretically not needed anymore
Cleanup playback and recording when exiting a demo
Run "decal.clear" when opening a shot
Increased scroll sensitivity in shots view
Fixed demo name line wrapping incorrectly
Fixed demo list UI on main menu erroring if a non demo file was in the demo folder
Added support for demo cfg files - a text file with the same name as the demo and .cfg extension that contains a list of console commands
Each command should be on it's own line
Starting a demo will now run those commands (good for setting player seeds, weather conditions, etc)
Improved countdown timeline window
"Return to beginning" option now reverts time as well as as camera position
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Fixed shots not reading/writing the correct dof settings
Added support for renaming and deleting folders by right clicking the folder
Fixed not being able to end recording while in countdown
Add option to record dof focal size and distance in a shot
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Fixed shots getting selected/unselected incorrectly when dragging a shot
Can drag shots into the root folder
Auto focus shot name field when opening the new shot UI
Disable previous frame button
Proper text resizing on top info bar
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Coloured electrical cables now show their colour when the directional material is applied while holding the wire tool and in TC auth
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More colour updates, show shot being recorded in red on the timeline
Clicking play once the demo/shot has ended now returns to the start of the demo/shot
Merge from io_colour (pie menu changes)
More pie menu colour matching
Show the colour of the wire/hose in the radial menu
Icons and description for wire/hose colour wheel
Finally managed to get colours matching from Figma to Unity
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