12,632 Commits over 2,315 Days - 0.23cph!
    
    
    
        
            
            
            
                
                Added two new slots to the locker, each slot corresponds to a different partition in the locker
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed conveyor not properly processing items that don't stack
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't allow industrial pipes to pass through walls
Pipes are still allowed to pass through closed doors
 
                
                
                
                
                
                    
    
        
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                Vending machine loot panel will now attempt to remember current buy amounts when refreshing due to the vending machine inventory being modified (old bug, but made worse by industrial inputs constantly refilling vending machines)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add Turn On and Turn Off inputs to crafter (toggle input is unchanged)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed filter pass/fail outputs staying active after turning off a conveyor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added an extra slot to each workbench for industrial crafters
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed crafter not being able to craft blueprints that require more than one full stack of an item (eg. high external wood walls require 1.5k wood)
Crafter can now start a craft if required ingredients are split across slots
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix electric furnace not properly declaring input/output slots
Fix storage adaptor lights flashing once when getting placed
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed subsequent storage adaptors in a chain of storage adaptors not flashing green when receiving items
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Allow conveyors to reach beyond a storage adaptor when looking for inputs, can now chain together multiple containers without need for a combiner
Conveyors will stop looking for inputs if they hit a storage entity that is not an adaptor or another conveyor
Conveyors will draw from a maximum of 16 containers per tick
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove dryfire sfx event from start of v_semi_pistol@slide_back, fixes sfx playing when switching to an empty p17 or semi auto pistol
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added givebp convar to add a blueprint to your inventory for testing (eg. givebp hatchet)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed pipes not getting disabled by LOD
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't time out the filter fail/pass outputs, they'll stay on as long the filter has passed or failed and the conveyor is active
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hooked up on/off lights on the conveyor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Storage adaptors now briefly flash red when they lose an item and flash green if they gain an item
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                WIP better directional display when in TC range on pipes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed scroll direction on industrial pipes when holding pipe tool in TC range
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fix conveyor filter scroll not behaving correctly with 12 filters assigned
 
                
                
                
                
                
             
         
        
            
            
            
                
                Better fix for the splitter > crafter blueprint scenario
 
                
                
                
                
                
             
         
        
            
            
            
                
                Some comments
Hacky solution to fix issue where a conveyor is hooked up to a splitter and then connected to both of a crafters inputs (will attempt a better fix next)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can rotate the combiner and splitter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Conveyor and crafter frequencies are now controlled by convars (Server.conveyorMoveFrequency and Server.industrialCrafterFrequency)
Defaults to 5s each
 
                
                
                
                
                
             
         
        
            
            
            
                
                Better ease in/out on the item icons on the conveyor screen
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Combiner, splitter deployment volume tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed first output slot of large furnace not getting detected by conveyor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed not being able to place items in the first input slot of the electric furnace
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can no longer clip the conveyor through an already placed wall
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed pipe colour not being properly applied when deleting a connection and making a new connection with a different colour
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed category filters only working if they had a max value assigned
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can now move wood to fuel slots on furnaces via conveyor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a filter pass and filter fail electrical output to the conveyor, the appropriate output will have 1 power for 5 seconds when the filters current state changes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Conveyors will now draw equally from all of their connected inputs (eg. a single conveyor will now pull from all 3 combiner inputs equially instead of exhausting one and then moving to the next)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't let conveyors pull through another type of industrial storage