13,139 Commits over 2,861 Days - 0.19cph!
Add ability for mountables to enable IK head look regardless of mount pose
Enabled head look on modular car seats when players aren't holding anything
Reduced view angles on camper seats
Limit chat input to 128 characters (it gets trimmed to 128 characters on the server anyway)
Unsaved supply drop code change
Added some lights to the supply drop that turn on between 2000 to 0700
Includes distance flares on the bottom and a rotating light on the top
Item search in crafting menu now uses a culture based comparison that should disregard accented characters (eg. Pólvora and Polvora will now both return gunpowder when playing in Portugese)
Added the picture icon on signs that are being sold via vending machines in the purchase UI
Hovering over the picture icon will show a thumbnail of the sign
Only one sign can be sold at a time
Show the name of a skull being purchased in the vending machine purchase panel
Don't show sign content in inventory if signs are being censored (still show icon to show it has content and can't be stacked)
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Added translated names for power substations so they show up in the error message when attempting to build nearby
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Show a bigger text box for long convars like the radio list and server description
Admin UI improvements:
Player search filter now works with steam ids (will match against actual steam ID or owner steam ID)
Added a button next to the id fields to copy the ID
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Deserialize lists, use preserve attribute
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Possible fix for glowing white hair in player preview in inventory screen
Seems to be caused by subsurface scattering, looks like it was introduced in
62630
Disabled the bug fix introduced in that commit just for the preview camera, seems to work ok
Don't show steam id's on sleeping bag/auto turret friend screen when in streamer mode (report dialog is unchanged and will always show steam id's)
Adjust ADS sensitivity tooltip wording
Better refresh icons in admin UI
Show server uptime as a formatted time span
Tweak deserialization process to try and work around errors in server admin UI
Better fix for players getting stuck in dance after respawning
Remove last weeks fix, should no longer be needed
Better server side process
Removed sprites using declaration, don't know how that got in
Fixed incorrect handling of demo commands, renamed command to DemoHideObjects to better communicate what it's doing
Show team members first in sleeping bag and auto turret assign UI's (if a team mate isn't a steam friend they will not appear in this list)
Fixed report players dialogue not working
Merge from general_qol/serveradmin
Added CinematicEntity.OverrideObjectsDemo and CinematicEntity.RemoveDemoOverride to enable/disable cinematic entities during demos
Improved enabling/disabling behaviour
More layout tweaks for different resolutions
Fixed sign icon on item icon not appearing in builds
Better header text on friend picker screen