userJarryd Campicancel

14,071 Commits over 2,772 Days - 0.21cph!

7 Years Ago
Fixed some issues when loading the game Room fixes, scale fixes Tweaked depth of field clamps for new walls Combined the cash earned and xp earned notifications Added the required tech name when hovering over a locked item Lowered requirements for Basic Fitout contract Room details UI stuff
7 Years Ago
Props now have a luxury level, Rooms now enforce a minimum luxury level Room takes paint luxury levels into account when calculating luxury Merge branch 'newwalls' of SkyCruise into newwalls
7 Years Ago
Syntax changes, move alignment indicator to appropriate wall position
7 Years Ago
Hooked up new windows with fake ambient lights
7 Years Ago
Update default unpainted wall texture Fix being able to place overlapping walls, don't tank performance when placing walls Fixed exterior sections Doorway stuff
7 Years Ago
Implemented new door models Merge branches 'newwalls' and 'newwalls' of SkyCruise into newwalls
7 Years Ago
Can no longer delete exterior walls or place doors in the side of the ship Fixed some roof issues Fixed some issues with the new walls and ship expansions More exterior stuff Prices and weights for walls
7 Years Ago
Unsaved Walls now work with mid-section connections, simplified some logic
7 Years Ago
Added support for trim meshes See blue wallpaper for example usage Hooked up another window trim (also on blue wallpaper)
7 Years Ago
Update fill prefab, fix walls not updating after a wall gets deleted More fill fixes Merge branch 'newwalls' of SkyCruise into newwalls Merge branches 'newwalls' and 'newwalls' of SkyCruise into newwalls Rescaled and adjusted move speed for all passengers, first pass rescaling props Fixed some more wall scale issues Fixed room spaces not sizing appropriately after a load Fixed some missing materials on windows Resized wall mount range Shrunk wall lamp, delete fixes Rescaled items Serialise creator of wall fill More art
7 Years Ago
Fixed walls not working with eyedropper Fixed some wall placement issues, can no longer palce walls outside of the ship
7 Years Ago
Initial flood fill logic for auto room placement More auto fill More room updates, auto fill rooms update with walls and check props
7 Years Ago
Build materials during wall placement Wall placement is now done via click+drag Merge branch 'newwalls' of SkyCruise into newwalls Removed scale hacks on windows
7 Years Ago
Arrow markers for walls Added small and large windows, some cleanup Some thumbnails
7 Years Ago
Layer changes, fix nav around new single width doorways Rooms now recognize new walls in enclosure checks Potentially fixed rooms not checking all props in range Bug fixes Fixed several deletion issues in the new walls
7 Years Ago
Added Curved World package, updated backdrop shaders and settings Load backdrop scene in Editor Scene loader Eagle eye component to fix culling issues
7 Years Ago
Cut down a huge amount of unneeded wall building Walls affect pathfinding WIP door placement Codegen WallFill is now an Entity for serialisation Can now shift click to fully paint a section of wall Exposed paint options for doorways
7 Years Ago
Basic connector logic WIP connectors More wall stuff
7 Years Ago
More wall reworks
7 Years Ago
New soft seamless wall meshes Nixed test meshes that weren't supposed to be commited. Unit fuckery. Example prefab. Merge branch 'master' into newwalls
7 Years Ago
Clicking on a locked prop will now open the tech tree to the appropriate tech Auto place starting expansion in the editor More math rounding Merge branch 'master' into newwalls Collision fixes Expansions system now uses new wall system Better external walls Fixed a weird ship colour issue I might have introduced WIP fill mesh work
7 Years Ago
Clicking on a locked prop will now open the tech tree to the appropriate tech Auto place starting expansion in the editor
7 Years Ago
Better clamping
7 Years Ago
WIp new wall palcement stuff More placement Fit to edge of grid Clamp walls to 45 degrees Space blockers now support scaled transform hierarchies Unsaved
7 Years Ago
Fixed exterior windows breaking save games
7 Years Ago
Fixed being able to move exterior walls Fixed not being able to place water pipes and power circuits in the same space
7 Years Ago
Might have fixed an exception
7 Years Ago
Fixed exception on angled window
7 Years Ago
Fixed some issues with passengers using T-Shirt stands Cleanup some logs
7 Years Ago
Some capsule images
7 Years Ago
Fixed incorrect passenger count on first trip (defaults to 100% capacity)
7 Years Ago
Better size for contract window
7 Years Ago
Can now place resource items on walls Raise water tank price to $200
7 Years Ago
Rooms pulse red when they are missing a requirement Remove Paintable Surface OnValidate Added support for contract conditions to have help text More hint text
7 Years Ago
Placement grids are more transparent Rooms stay visible if their requirements aren't met Fixed issues with several lights not affecting a passengers light need Fixed issue where changing routes would break passenger boarding Highlighting a resource node in delete mode will now highlight all associated nodes
7 Years Ago
Updated some paint thumbnails
7 Years Ago
Lowered the price of all of the paints
7 Years Ago
Double cabin now has same min area as a single cabin Dont show need amount if it's 0 on prop inspector Tweaked bed costs Fixed some contract alert indicators running in scaled time Super hacky fix for some wall load issues
7 Years Ago
Lowered staff cost per trip by $10 Lowered need decay rates slightly
7 Years Ago
Fixed a broken paintable surface on the exterior window Fixed passengers not being able to get out of the top bunk
7 Years Ago
Disable Taco stand in editor
7 Years Ago
Hooked up new default materials Added support for paitns to have multiple variants (randomly assigned at runtime)
7 Years Ago
Unsaved
7 Years Ago
Random props on board a ship will be repossessed if a loan cannot be paid two months in a row Unsaved Fixed double bed not being available What's new
7 Years Ago
WIP Loans system Every panel can now specify whether cash or contracts should appear above it Variable months on loans Insert commas into cash amounts for nicer text
7 Years Ago
Can now place a door over a wall and it wll delete the wall Fixed being able to keep placement active after exiting placement menu
7 Years Ago
Some whats new content Fixed some double bed placement issues WIP autosave deletion system
7 Years Ago
New embarking widget shows units and unit cap Embark widget shows happiness threshold level, passenger count is now capped by happiness
7 Years Ago
Show disembarking widget
7 Years Ago
Removed passenger capacity stat from ship expansions (is no longer used) Incremental compiler Fixed staff leaving their posts for jobs Removed the initial hire cost of a staff member (wasn't displayed anywhere) Close price dropdown when deselecting a prop Increase rewards from several contracts Bumped the maximum weight of most blimps Premium cabins tech icon Monthly modifier fix Best fit prop name in prop inspector