userLouie Turnercancel

3,545 Commits over 1,433 Days - 0.10cph!

11 Months Ago
Dynamic crosshair Random spread + muzzle start point Better camera shake Released Action Clean up
11 Months Ago
Clean up + groups
11 Months Ago
Crosshair Camera shake
11 Months Ago
Fix reloading Unused Item tooltips show cooldown timer on ability Test item 3 Correct calculation Prefab and scene
11 Months Ago
Input glyphs
11 Months Ago
small detailing
11 Months Ago
fixed off grid meshes
11 Months Ago
Random npc bodygroup idle should be looping temp lighting and npcs
11 Months Ago
block off some areas
11 Months Ago
More block out, set up scene with doors
11 Months Ago
Block out path to end
11 Months Ago
Start blocking out lower level
11 Months Ago
Don't show ammo count if 1 or less
11 Months Ago
Make UI more generic get the abilities from a list instead Removed unused rubbish Clean up base weapon Test weapon item
11 Months Ago
Start making Abilities more generic
11 Months Ago
GetUpgradeStatFromBase
11 Months Ago
Make upgrade stats apply
11 Months Ago
Switch items to components and get them
11 Months Ago
sprint based on walk speed Start breaking everything
11 Months Ago
Show picked up items on ui
11 Months Ago
More upgrade testing
11 Months Ago
More Dummy ui
11 Months Ago
Bullet tracers, can't sprint and attack at same time
11 Months Ago
Viewmodel animator
11 Months Ago
Modular Weapon Component
11 Months Ago
Ui tweak use Input.AnalogMove remove logs remove .sln ignore + scenen
11 Months Ago
Border colour for rarity
11 Months Ago
Added the component if is a special item + loop through all the upgrades
11 Months Ago
Make Items more modular
11 Months Ago
Better starting state
11 Months Ago
little mesh level
11 Months Ago
Remove gridmap tool Update .sbproj Dummy ui Left over gridmap stuff art test bits Update ignore
11 Months Ago
Add some ai for testing
11 Months Ago
Spawn object on unlocked
11 Months Ago
Split up map into prefabs Attacking uses less stamina
11 Months Ago
increase flashlight size (again) Combination lock sound
11 Months Ago
Door with pad lock
11 Months Ago
.meta file
11 Months Ago
More progress on level
11 Months Ago
Fixed removed components
11 Months Ago
Correct directions on lock C
11 Months Ago
Set up Padlock C (5 dial)
11 Months Ago
Set up combo lock with action graph Map 2 Layout
11 Months Ago
Double stamina regen rate
11 Months Ago
Increase flashlight size
11 Months Ago
nerf run and sprint speed
11 Months Ago
Submit combination to unlock
11 Months Ago
Cubemap fog uses material inside hammer now MapInstance now loads Cubemap fog reference
11 Months Ago
Config Mixer/Collision
11 Months Ago
Audio sliders to settings menu