userLouie Turnercancel

3,073 Commits over 1,218 Days - 0.11cph!

4 Months Ago
OnShoot function to items
4 Months Ago
More Item setup
4 Months Ago
Pick up if inside item
4 Months Ago
Pick up item base item model
4 Months Ago
virtual items
4 Months Ago
Added sound categories
4 Months Ago
Make things look a little nicer + extra test item
4 Months Ago
Wip Item system v5
4 Months Ago
test dmg number image
4 Months Ago
Enemy Health Bar
4 Months Ago
Quick dmg numbers Change how levels calculated Clean up
4 Months Ago
set default beard and hair tint colour to match
4 Months Ago
Basic wave spawner
4 Months Ago
spawn xp and coin on killing enemies
4 Months Ago
Xp + Levels + Ui element
4 Months Ago
Basic ai test
4 Months Ago
Special case for item interaction if item has a price show it little ui tweaks
4 Months Ago
World panel price
4 Months Ago
Glow Outline selected
4 Months Ago
Clean Up Use better font Make interaction more generic
4 Months Ago
Coin cmd spawn chance float
4 Months Ago
disable this in code code object remove logs Test chest prefab Navmesh based chest spawner
4 Months Ago
temp Chest model Animated chest top reduce auto pickup radius Delete RougeFPSTest.scene remove ui on open
4 Months Ago
Set up coins again Don't go below 0 Can buy chest with coin
4 Months Ago
clean up + ui
4 Months Ago
Turn test items into prefabs Start work on item chest
4 Months Ago
controller tweaks
4 Months Ago
Port controller from industrial platformer
4 Months Ago
Dynamic crosshair Random spread + muzzle start point Better camera shake Released Action Clean up
4 Months Ago
Clean up + groups
4 Months Ago
Crosshair Camera shake
4 Months Ago
Fix reloading Unused Item tooltips show cooldown timer on ability Test item 3 Correct calculation Prefab and scene
4 Months Ago
Input glyphs
4 Months Ago
small detailing
4 Months Ago
fixed off grid meshes
4 Months Ago
Random npc bodygroup idle should be looping temp lighting and npcs
4 Months Ago
block off some areas
4 Months Ago
More block out, set up scene with doors
4 Months Ago
Block out path to end
4 Months Ago
Start blocking out lower level
4 Months Ago
Don't show ammo count if 1 or less
4 Months Ago
Make UI more generic get the abilities from a list instead Removed unused rubbish Clean up base weapon Test weapon item
4 Months Ago
Start making Abilities more generic
4 Months Ago
GetUpgradeStatFromBase
4 Months Ago
Make upgrade stats apply
4 Months Ago
Switch items to components and get them
4 Months Ago
sprint based on walk speed Start breaking everything
4 Months Ago
Show picked up items on ui
4 Months Ago
More upgrade testing
4 Months Ago
More Dummy ui