3,521 Commits over 1,402 Days - 0.10cph!
Organised particles better
Changed slingshot code to reference new file path for rope
Updated light environments fixed Indirect Light Multiplier and prefab variables
Added editor model for light_ortho
Improved "info_target" editor model colours https://files.facepunch.com/louie/1b3111b1/sbox_EaYHsFZrgf.png
Added editor icon to "ent_logic" and editor model for "info_target"
Removed unintentional face on Hop Stop
Improved ending section to be easier on Pop Rock
Rearranged map cycle and added Industry to list
Fixed missing uf_trigger_fall near start
Updated map to fit checkpoint platform size
added leaderboard to wooden gaps
Slight adjustment to avoid unwanted skips
Changed the start to reduce on major skip and adjusted finish
Adjusted Wooden Gaps based on feedback
Added new map to rotation
Added work in progress map (Wooden Gaps)
Added 2 new trails https://files.facepunch.com/louie/1b1811b1/Photoshop_oIJkXFiZKQ.png
Added new trail effect https://files.facepunch.com/louie/1b1711b1/2021-12-17%2016-35-16.mp4
Added trails to customise list
Added New Trails + Sprites https://files.facepunch.com/louie/1b1711b1/trails17122021a.jpg
Update .gitignore
Merge branch 'main' of sbox-unicycle-frenzy
Improved Core basic impact particles
Added leaderboard to map
Merge branch 'main' of sbox-unicycle-frenzy
Added new ambient sound
Added new map pop rock
Checkpoints now show flag if hit the checkpoint
Temp Flag model with skins
Checkpoints now display coloured flag based on start and finish
Swapped bevel key binds around.
Alt + F now is for the new Bevel tool.
Allowed Custom leader board models
Updated leader board model + added wood version
Updated and recompiled maps
ambient sound should be played anywhere
Updated trails, adjusted size and only spawn once moving
Adjusted checkpoint
loop ambient sound
Balanced map and added end flag
Work in progress map (Hop Stop)
Added basic editor materials
compiled particle files
Added several trail particle effects
flatgrass quick clipping fix
Updated Flatgrass fixed grass blend + adjustments to garage area
Fixed incorrect material due to mat change
Temp projectile models
Merge branch 'main' of sbox-slingshotsiege
Temp battering ram & catapult model
Temp spring trap & spike pit model
Renamed archer tower attachments
Added attachment to archer tower
Updated testmap with eggs
Merge branch 'main' of sbox-slingshotsiege
Updated Hammer Icon
Temp Egg model w glass
Adjusted Size of rope
Temp Archer Tower
Added gamemode ents
Add details to skybox
Fixed floating boxes and added small details around the map
Fixed texture alignment on bench
Skate park prefabs
Updated skybox
Update minigolf_green.vmap
added flowfield to test map