userLukestercancel
reporust_rebootcancel

156 Commits over 639 Days - 0.01cph!

6 Days Ago
merge from main
8 Days Ago
merge from automated_testing
8 Days Ago
Restored rich pie names + descriptions
8 Days Ago
merge from main
10 Days Ago
Merge from save289 - Staging wipe!
10 Days Ago
Network++ Save++ persistance++
10 Days Ago
merge from Livestock_animals
10 Days Ago
merge from automated_testing
10 Days Ago
Reduced machete network range from medium to low
10 Days Ago
merge from automated_testing
10 Days Ago
Fixed a bunch of incorrect mesh collider import settings that the automated tests flagged up
10 Days Ago
merge from main
15 Days Ago
merge from main
18 Days Ago
- Apples have a very small chance of surviving (10% chance) if you dont harvest them before harvesting the tree (coconuts will have a much higher chance of surviving) - Removed the chance of fruit to fall when hitting a tree - Natural beehives will still always spawn honeycomb + the swarm when fully harvesting a tree. This behaviour remains unchanged
18 Days Ago
Restored beehives to oak_b,c and e. oak_e has 100% chance to spawn beehive (just for testing)
18 Days Ago
merge from main
19 Days Ago
merge from automated_testing
19 Days Ago
merge from main
19 Days Ago
Added automated test to check all items have a phrase and description
19 Days Ago
merge from main
23 Days Ago
Removed harvesting wolf skull from all farm animals
23 Days Ago
merge from main
24 Days Ago
Added automated test to check collectable entities have a token and phrase
26 Days Ago
merge from medical_honey_bandage
26 Days Ago
Added honey bandage to primitive and hardcore tech trees
26 Days Ago
merge from main
32 Days Ago
merge from medical_honey_bandage
32 Days Ago
Adjusted the world model LODS to match the regular bandage
33 Days Ago
merge from main
39 Days Ago
merge from medical_honey_bandage
39 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
39 Days Ago
merge from main
39 Days Ago
Added 3 apples to oak_d for now for testing Added apple to the manifest Re-implemented all the previous logic from the hackweek branch
39 Days Ago
merge from main
41 Days Ago
Minor feedback tweaks
41 Days Ago
merge from automated_testing
41 Days Ago
S2P oilrigs, excavator and gas station
42 Days Ago
New automated test to check for immortal entities starting with health <= 0.
42 Days Ago
merge from main
43 Days Ago
merge from medical_honey_bandage
43 Days Ago
Fixed world model collision being too small Fixed world model outline referencing the old bandage instead of the new one
44 Days Ago
merge from main
44 Days Ago
merge from automated_testing
44 Days Ago
Reduced network range of watertreatment_pipe_waterproducer.prefab. Stops automated tests failing.
44 Days Ago
merge from main
44 Days Ago
Added honey bandage to medical crates and waterwell vendor
44 Days Ago
Added -5 radiation
44 Days Ago
merge from main
45 Days Ago
Merge from medical_honey_bandage
45 Days Ago
Enabled mipmaps on the icon