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136 Commits over 639 Days - 0.01cph!

2 Days Ago
Removed harvesting wolf skull from all farm animals
3 Days Ago
merge from main
4 Days Ago
Added automated test to check collectable entities have a token and phrase
5 Days Ago
merge from medical_honey_bandage
5 Days Ago
Added honey bandage to primitive and hardcore tech trees
5 Days Ago
merge from main
12 Days Ago
merge from medical_honey_bandage
12 Days Ago
Adjusted the world model LODS to match the regular bandage
12 Days Ago
merge from main
18 Days Ago
merge from medical_honey_bandage
18 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
18 Days Ago
merge from main
19 Days Ago
Added 3 apples to oak_d for now for testing Added apple to the manifest Re-implemented all the previous logic from the hackweek branch
19 Days Ago
merge from main
21 Days Ago
Minor feedback tweaks
21 Days Ago
merge from automated_testing
21 Days Ago
S2P oilrigs, excavator and gas station
21 Days Ago
New automated test to check for immortal entities starting with health <= 0.
22 Days Ago
merge from main
23 Days Ago
merge from medical_honey_bandage
23 Days Ago
Fixed world model collision being too small Fixed world model outline referencing the old bandage instead of the new one
23 Days Ago
merge from main
23 Days Ago
merge from automated_testing
23 Days Ago
Reduced network range of watertreatment_pipe_waterproducer.prefab. Stops automated tests failing.
23 Days Ago
merge from main
24 Days Ago
Added honey bandage to medical crates and waterwell vendor
24 Days Ago
Added -5 radiation
24 Days Ago
merge from main
25 Days Ago
Merge from medical_honey_bandage
25 Days Ago
Enabled mipmaps on the icon
25 Days Ago
merge from main
25 Days Ago
merge from DeepSeaTreasure_rw_fix
25 Days Ago
Enable Read/Write on primativelootbox_gibs
25 Days Ago
Merge from main
26 Days Ago
Added Apple.tree prefab and LootSpawn.Apple. Added 3 apples to oak_d and they're all spawning correctly but dont spawn when trying to harvesting
26 Days Ago
Trees additions support multiple prefabs instead of just one
26 Days Ago
merge from main
26 Days Ago
Merge from medical_honey_bandage
26 Days Ago
Adjusted network range: honey bandage 256 > 128 berry-blue-collectable 256 > 128 Automated testing no longer failing in editor
26 Days Ago
merge from main
26 Days Ago
merge from medical_honey_bandage (again)
26 Days Ago
merge from medical_honey_bandage
26 Days Ago
Fix honey bandage effects not firing (for real this time)
26 Days Ago
merge from medical_honey_bandage
26 Days Ago
merge from main
27 Days Ago
Typo fix
27 Days Ago
Fixed effects not firing
27 Days Ago
Added new honey bandage icon
27 Days Ago
merge from medical_honey_bandage
27 Days Ago
merge from main