userMartyn Chapmancancel
reporust_rebootcancel

389 Commits over 214 Days - 0.08cph!

6 Months Ago
Fix typo in primitive changelog Workbnech is no more. Rust is once again playable
6 Months Ago
Fixes
6 Months Ago
Remove garbage allocations from calls to FindItemsByItemID
6 Months Ago
Merge from fix_ammo_contents_bug
6 Months Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
6 Months Ago
Merge from main
6 Months Ago
Changes to dialogue tree editor: - Support for new node types (entry node, branch node) - All dialogue trees now have and start at the entry node, with conditions for which speech node to start at defined in the graph editor window rather than in scripts - New node creation window - Nodes are now stored with GUID's and we use these to determine connections rather than shortnames - Updated all existing conversations to work with these changes, all *should* be mostly working as before. Where some scripts are still relying on shortname values things will break - Various other small fixes and improvements
6 Months Ago
Merge from main
6 Months Ago
Merge from waterpump_occlusion_fix
6 Months Ago
Fluid switch and powered water purifier loop audio now also affected by occlusion.
6 Months Ago
Merge from main
6 Months Ago
Merge from tugboat_toot 🎺
6 Months Ago
Restore changes and fix compile errors
6 Months Ago
Merge from main
6 Months Ago
Merge from compass
6 Months Ago
Merge from main
6 Months Ago
Setup for weapon rack
6 Months Ago
Merge from main
6 Months Ago
Change UI sounds and fix NRE when deployed in third person
6 Months Ago
Small fixes and tweaks
6 Months Ago
Water pump idle loop audio is now affected by occlusion.
6 Months Ago
Tweak needle settings
6 Months Ago
Merge from compass_gameplay
6 Months Ago
Merge from /compass
6 Months Ago
Fix and improve the previous fixes and improvements
7 Months Ago
Add options for setting rate limit of horn. Initial settings allow for unlimited hooting and tooting.
7 Months Ago
Merge from main
7 Months Ago
Hopefully fixes and improvements
7 Months Ago
Rebuild manifest
7 Months Ago
Merge from main
7 Months Ago
Setup for third person testing
7 Months Ago
Merge from /compass
7 Months Ago
Initial setup of Tugboat horn
7 Months Ago
Merge from console_recover_changes
7 Months Ago
Clearing whole inventory now replies with the affected player's name.
7 Months Ago
Fix for command "clearinventory playername" with no additional parameters not clearing anything on the target player, now clears entire inventory.
7 Months Ago
Merge from main
7 Months Ago
Resolved the compiler warnings flagged by the IDE as errors
7 Months Ago
refillvitals, refillvitalsall, heal will now also revive players if they are injured. This can be disabled by passing in "--no-recover" as the first argument.