128,627 Commits over 4,140 Days - 1.29cph!
Fixed metal floor missing protection properties
Forbid building directly on roads
Restricted thirdperson to admins/devs
Added global fog image effect (now in addition to aerial perspective)
Sleeping bag list can be scrolled
Added speaker options to F2 menu
vis.attack only works if admin
cleaned up phrase generation
Can drag server list up and down
Increased mouse wheel sensitivity on server list, console, chat
Updated vm hatchet anims & removed left hand visible when running
Pre-manualpolish terrain backup.
Updated blends on vm hatchet controller
Made satellite dish metal grate material cutout
I forgot the warehouse prefab scene =/
Fixed repetition artifacts caused by anisotropic filtering on atlas textures
Cross instance sound repetition prevention
Clean up hard grass footsteps
EQ tweaks on concrete footsteps
Forest footstep EQ tweaks
Missing meta files
Fixed NRE when redirect is empty in AIRedirect
Can build on roads/caves again
some more horse animations (attack / flinch ); tweaked walk anims
Fixed missing references on the northern field tree colliders
Sleeping bags can be destroyed
Save+Network Protocol++
Remnant container files - Includes new monument prefab
Removed old network router
Removing obsolete network send methods
Kicking, disconnecting, addresses
Fixed warnings, compile errors, cleaned up
Removed Lidgren
Removed Facepunch.dll (all inside instead)
Switched networking to use Raknet
projectiles now scale their damage based on velocity
projectile drag working properly
projectile weapon damage balance
Making sure builder is up to date