branchrust_reboot/maincancel

34,949 Commits over 4,293 Days - 0.34cph!

8 Years Ago
Unity 2018.1.3
8 Years Ago
jackhammer texture changes
8 Years Ago
Added Fuse Box loot panel Phrases
8 Years Ago
subtracting 27264 so we don't have to force protocol
8 Years Ago
Updated ppsv2 to latest
8 Years Ago
Fix for some skins showing incorrect lighting Touched relevant shaders
8 Years Ago
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8 Years Ago
Updated Facepunch.Unity from Repo
8 Years Ago
Disable warning in SceneField
8 Years Ago
revised jackhammer textures after feedback and some new label geometry
8 Years Ago
Applying parts of 27017 (Terrain maps use flat arrays)
8 Years Ago
Some refactoring in preparation of the world SDK
8 Years Ago
Subtracted 27268, 27269; needs proper fix in skin caching
8 Years Ago
More refactoring
8 Years Ago
More refactoring
8 Years Ago
Removed FoliageGrid.Init debug log
8 Years Ago
compass test
8 Years Ago
compass updates
8 Years Ago
Stone world model updated
8 Years Ago
compass mipmaps disabled
8 Years Ago
compass updates
8 Years Ago
Removed non-mrt blending path on a few shaders and water rendering
8 Years Ago
Nuked deprecated gui layer component from camera
8 Years Ago
compass displays ontop of scope/binocular/helmet overlays
8 Years Ago
First pass support for runtime instanced generic water pools
8 Years Ago
Updated native libraries
8 Years Ago
Unity 2018.1.4
8 Years Ago
skin approval
8 Years Ago
Bundle loading API preparations for the world SDK
8 Years Ago
Fix Junkpile Scientists not registering with Junkpiles properly.
8 Years Ago
Fix a potential NRE/NavAgent error in Sensory System.
8 Years Ago
Fixed compass modifying material asset
8 Years Ago
Refactoring
8 Years Ago
Updated GTAO/AO2 to latest; now <1ms on gtx 970/1060 at 1080p
8 Years Ago
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8 Years Ago
Fixed the fix and exposed some temporal params
8 Years Ago
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8 Years Ago
Updated native libraries
8 Years Ago
Fixed door sound effect errors on static maps
8 Years Ago
merge into main
8 Years Ago
Mitigated water z-fighting on terrain near coplanar to water level
8 Years Ago
Reduced temporal AO-related flickering
8 Years Ago
New world serialization format
8 Years Ago
network++
8 Years Ago
Removed bridge topology, added swamp topology
8 Years Ago
Cleanup
8 Years Ago
Added Rust.World and Rust.FileSystem asmdefs (used in world SDK) Moved checksum class to Facepunch.System
8 Years Ago
Updated LZ4
8 Years Ago
Subtracting 27348
8 Years Ago
Updated LZ4 (second attempt)