userPeturcancel

6,777 Commits over 4,294 Days - 0.07cph!

1 Year Ago
Crash FX.
1 Year Ago
Fixed ram lighting enabled state not looking quite right.
1 Year Ago
Damage states
1 Year Ago
Damage WIP
1 Year Ago
Damage states WIP
1 Year Ago
Exhaust stuff
1 Year Ago
Door FX fixes.
1 Year Ago
Terrain trail FX.
1 Year Ago
Added the exhaust prefab
1 Year Ago
Added hatch FX.
1 Year Ago
Metal impacts.
1 Year Ago
Ram impact interior FX.
1 Year Ago
Distortion voodoo to fake the rammed wall shaking on impact.
1 Year Ago
Prefab fix.
1 Year Ago
Screenshake tweaks.
1 Year Ago
Ram stone impacts.
1 Year Ago
Exhaust fixes.
1 Year Ago
Ram exhaust prefab WIP.
1 Year Ago
Ram lighting & instruments.
1 Year Ago
Ram lighting tweak.
1 Year Ago
Fixed cata incen using the wrong splash fx. Ram window reflection tweak.
1 Year Ago
Ram lighting.
1 Year Ago
Light texture.
1 Year Ago
Headlight mats enabled+disabled.
1 Year Ago
Tuned screenshake on fire.
1 Year Ago
Boulder impact matches target normal.
1 Year Ago
Moved to the correct folder.
1 Year Ago
Missing file.
1 Year Ago
Catapult fire.
1 Year Ago
Tweak to make transition between basket mesh into projectile state more seamless.
1 Year Ago
Boulder FX & polish.
1 Year Ago
Boulder impacts.
1 Year Ago
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1 Year Ago
Various ammo & impact related.
1 Year Ago
Impact iteration
1 Year Ago
Orientation fuckaroo & fx offsets
1 Year Ago
Various high explosive stuff
1 Year Ago
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1 Year Ago
FX Orientator prefab for debug. Explosive ammo stuff.
1 Year Ago
Light bleed fix.
1 Year Ago
Fixed unassigned metallic texture.
1 Year Ago
Various flame ammo related stuff Plastic bottle ammo is a little transmissive. Omni flame atlas resolution larger. Scene backup.
1 Year Ago
Iterating
1 Year Ago
Projectile unparent fixes.
1 Year Ago
Tweaked fireball spawns & speeds.
1 Year Ago
Light bleed fix.
1 Year Ago
FX progress
1 Year Ago
Catapult polish
1 Year Ago
Catapult projectile orientation fun WIP.
1 Year Ago
Fireball small prefab update.