userPeturcancel

6,436 Commits over 4,141 Days - 0.06cph!

1 Year Ago
Fixed light prefab regression & updated with new features.
1 Year Ago
Progress backup
1 Year Ago
Progress backup
1 Year Ago
FX for broken road barrier.
1 Year Ago
Rotated one barrier a little bit to match access lights.
1 Year Ago
Lighting progress. Related new mats.
1 Year Ago
Fixed some material regressions on the siren lights. Siren lights use new fresnel emission
1 Year Ago
Removed simplelight from gate prefab.
1 Year Ago
Moved hobo to lighting prefab, because it has bespoke optimized lighting for that area.
1 Year Ago
Small hue tweak on Hobo lights.
1 Year Ago
Smol wall vent nudge.
1 Year Ago
Prefab backup
1 Year Ago
Disabled a small metallic wall shelf because problematic unavoidable specular lighting bleed.
1 Year Ago
Heater static prefab lighting tweak
1 Year Ago
Prefab backup
1 Year Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
1 Year Ago
Progress backup
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Further tweaks & fix candidate for underwater torch.
1 Year Ago
Fixed certain biome post sometimes overriding water post and darkening it too much. Further tweaks to help the underwater torch work with the new attenuation.
1 Year Ago
Recycler lighting
1 Year Ago
Shadow bleed fix.
1 Year Ago
Progress backup
1 Year Ago
Lighting prefab backup Shifted some pipes around a tiny bit for lighting purposes
1 Year Ago
Shifted some AC ducting around for lighting purposes
1 Year Ago
Progress backup
1 Year Ago
Lighting WIP
1 Year Ago
Fixes
1 Year Ago
Moved lighting to its own prefab.
1 Year Ago
Shadow proxy tweak
1 Year Ago
Use new'ish emission fresnel on Fluor fixtures.
1 Year Ago
Fixed clipping decal. Heater mat tweak.
1 Year Ago
Shadow proxy fix.
1 Year Ago
Added shadow proxy to sbl_garage_door to fix heavy light bleed.
1 Year Ago
Heat shimmer to prop heaters.
1 Year Ago
Some heater_floor material/texture tweaks and MIP adjustments because emissive UV islands are packed too tight. Base prefab lighting tweaks to match. Fixed off variant prefab not actually being off. Off variant used on the second floor garage.
1 Year Ago
Merge from main
1 Year Ago
Rotorwash FX play fixes. Fixed Minicopter not using the nested small wash prefab. Slight optimizations.
1 Year Ago
Fixes
1 Year Ago
Iterations
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Fixes
1 Year Ago
Looping fix.
1 Year Ago
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