6,572 Commits over 4,202 Days - 0.07cph!
    
    
    
        
        
            
            
            
                
                More gaseous muzzle fx.
Better calibrated tones on muzzle flash side/front textures.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Large Furnace: Nudged bounce light distance down a tiny fraction to fix a little ground bleed.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed merge fuckery in flare material.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Nixed flame_jet atlas, not needed
Smoke omni RC
Scene backup
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Converted textures and material from deprecated core shader setup, to rust standard
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▅▄▉▊▌▆▆▅▍▅ ▊▄▅▊█▋ ▌▋ & ▊█▊▌▌▄▋ ▊▅▄▄▋
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Recycle times & light instance fix.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed inherited rotational bug
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixing subemitter rotational inherentece fuckery WIP
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimized collisions. LOD'd collisions fully away at 25m.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Velocity alignment jitter fix & tone improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fresh metal bullet holes no longer look all rusted, and improved the edge and tone to blend better with underlying surface.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
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                Iterating
Wood bullethole decal tweaks.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added softer whispy mat.
Dev concrete mat fix.
Prefab iteration.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rock & concrete iteration/fixes
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Scaling fix.
Sandbag hit update.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▇▇▉▄ ▋▇▄▄██ ▌▊█▊█▅.
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                Cloth, clothflesh, concrete, metalore
 
                
                
                
                
                
             
         
        
            
            
            
                
                RNG'd occasional high impact hits, because all hits being samey is boring