userPeturcancel

7,534 Commits over 3,592 Days - 0.09cph!

1 Year Ago
Fixed molotov_w 3rd person model always burning up close up when held. Pushed LODs on it slightly outward.
1 Year Ago
Molotov impact burst FX WIP prefab backup
1 Year Ago
Added a light source to an airbourne molotov.
1 Year Ago
Molotov fire trail properly detaches and burns out on impact instead of insta-vanishing. Iterated on the trail.
1 Year Ago
Molotov.deployed fire trail while in the air (a bit ghetto atm) HDR tweak on Molo flames.
1 Year Ago
Molotov ground flame iteration
1 Year Ago
Final'ish ground flame prefab
1 Year Ago
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1 Year Ago
Fixed locomotive ceiling light fixture vanishing when the lights are off.
1 Year Ago
Train exhaust iteration. Fixes clipping and motion. Denser with a more gradual fade.
1 Year Ago
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1 Year Ago
1 Year Ago
Oil2 position nudge
1 Year Ago
Fixed nobuild zones in the new road tunnels
1 Year Ago
Updated locomotive FXs/lights for the mesh rework.
1 Year Ago
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1 Year Ago
Experimental files / backup
1 Year Ago
Temporarily disabled the emissive on the molotov cloth mesh fire scroller, since it shouldn't be ignited by default
1 Year Ago
Replaced the old cringe molotov ground fire placeholder with a new marginally better but still cringy ground fire placeholder, god bless.
1 Year Ago
Temp files
1 Year Ago
Moved molotov fx temp files into a new subfolder to declutter /effects
1 Year Ago
Molotov ground progress backup
1 Year Ago
Slight offset gymnastics to shift the point light away from its particle.
1 Year Ago
FB boom emission issue fix 2/2
1 Year Ago
bang fx fixes 1/2
1 Year Ago
127.8% more flashy flashbang
1 Year Ago
anotha one (still missing some stuff)
1 Year Ago
boom iteration backup
1 Year Ago
shockwave addition test
1 Year Ago
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1 Year Ago
Flashbang boom draft/placeholder
1 Year Ago
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Temp working files backup
1 Year Ago
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1 Year Ago
Temp fx prefabs & related files.
1 Year Ago
Molotov cloth flame flipbook (squared frames and thus overly much deadspace on this preliminary version)
1 Year Ago
Coaling tower FX fix for the top part of the chute
1 Year Ago
Boomtests
1 Year Ago
New lightgroup for the 'stopped' state.
1 Year Ago
Disabled the front facing ladder volumes that were interfering/slowing player movement towards the ingress point
1 Year Ago
Locomotive instrument panel does a little lightshow when you couple with a new wagon. Also small texture tweaks to facilitate it.
1 Year Ago
Coal tower emptying tweak for new tinting purposes
1 Year Ago
Locomotive roof fans rotate and have darkness behind them
1 Year Ago
Application of FX/Lighting to the locomotive (slight logic bugs atm)
1 Year Ago
Train coupling FX prefab
1 Year Ago
Final loading/unloading
1 Year Ago
FX iterating backup
1 Year Ago
Coaling tower emptying FX prefab & related files