userPeturcancel

6,793 Commits over 4,294 Days - 0.07cph!

3 Years Ago
Renamed the ancient and now unused ConstructionWireframe2 shader to Ghostly, and reworked it Meshes and materials for ghost door PortalArt prefab
3 Years Ago
▅▌▉▆ ▇▇▌▅▅▍▇▊▅▉██▌ ▇▋▉▅▄▇▇ ▆▄▌▉▆▇█▌▌ ▄▌▄▌▅▋▊▄▌▅▄ ██▍▊ ▍▅▆▊▍▋
3 Years Ago
Merge from VFX. (Refreshes both Jacko lanterns, Tuna Can Lamps and Skull Fire Pit)
3 Years Ago
Scene backup
3 Years Ago
Fixed Jacko lanterns interior lights taking 58 minutes to reach full brightness
3 Years Ago
Temporarily reverted Additive HDR shader to earlier version for merge purposes
3 Years Ago
mf main
3 Years Ago
Scene backup & related files
3 Years Ago
Dynamic flame WIP
3 Years Ago
Dynamic torch flame WIP
3 Years Ago
GPU instancing on some mats & texture import optimization
3 Years Ago
Final pikes iteration Scene backup
3 Years Ago
Zeroed the prefab because OCD
3 Years Ago
Facelift and simplifaction for the Skull Spike w/ Candle Lights. Improved lighting, FX, LightEx and EntityFlagToggle trimmed from 6 entities to 2 with ParticleSystemContainer
3 Years Ago
Scene backup Tuna wall light fix
3 Years Ago
mf main
3 Years Ago
Tuna can light lighting/fx refresh. Optimized related textures. Stopped the mesh from creating those blank clutter materials that do nothing.
3 Years Ago
Tuna can wall light refresh
3 Years Ago
Asset farm setup.
3 Years Ago
Cherrypickable material fix for the new tools at low shader level (Changed from Rust Cloth to Rust Standard) Slight optimization of related import settings.
3 Years Ago
Fireplace & Skull Fire Pit iteration Texture optimization
3 Years Ago
Skull fire pit polish & related files.
3 Years Ago
Fire Pit mesh overlay & scene backup
3 Years Ago
mf main
3 Years Ago
Nudged the campfire main light hue a few degrees towards yellow.
3 Years Ago
Cleanup
3 Years Ago
▍▆▄▊▄▄▋▊▉▇▌█▅▆▄ ▄▋▅▇▆▇ ▋▌▆▌▌▇▊▅▌█▆▅█▌▍▋ █▇▉▉▆ ▄ ▍▌▅▅▉ ▌▍█▅█▄ ▋▆▇ ▋▌▅▋▅▉▊▍ ▉▆▊ ▇▄▇▇▋▌ ▊▄ ▊▍█▋ ▋▌▋▅ ▇▆▌ ▅ ▋▊ ▊▍▉▅▋█ ▋▇ ▄▆▌█▅▋▉ ▅▇▉▇▊ ▉█▇▄█ ▌▇█ ▇▊▊▄▌▋█ █▋ ▊▄▆▇▇▌▅ ▌▆▋▄▉
3 Years Ago
Halloween files
3 Years Ago
mf main
3 Years Ago
Pumpkin mat.
3 Years Ago
Hapis: Priority InsideTerrain violation fixes.
3 Years Ago
Use the campfire as a guide mesh for the cursed cauldron like we used to, because of rotational faff.
3 Years Ago
Fixed/Updated Cursed Cauldron static variant.
3 Years Ago
▉▋█▋▍▉ ▄▍▇▄▆▅▄▅▇ ▆▊▌▋▉ ▌▉▋ ▉▄▊▋█ ▍▇ ▄▋█ ▅▅▆▅ ▅▌▅▍▌ ▄▅▋▋▉ █▄▊ ▆▅▅▇█ ▍▄ ▍▊▆ ▌▉▄ ▍▍▉▊
3 Years Ago
▄█▋▉█▊ ▉█▆▊▉▇▇▉ ▊▊▆▆▋▅▋▇▉▅ ▍▍▌▌▊ ▉▋ █▄▅ ▋▆▇█▋▉▆▊▉▄▆ ▌▆█▍▉▅
3 Years Ago
█▆▄▇▄▌ ▅▍▅▇▌▊▊▄ ▍▄▌ ▊▋▋▊▄ █▌▌▇ ▍▆▇▋▇▆▊▅ █▅▉▋▉ ▍█ ▇▍▍▋▍▌█
3 Years Ago
▍▍▇▄▉▍ ▋█▍▍▄▌▍▉ ▆██▄▊ ▇ ▉▌▆█ ▋▋▅▉▄▍ ▍▍▆▅▄ ▅▋▄▇█ ▊▄ ▇▌▅ ▅▉█ ▋▆▍▋▄▋▌▅ ▊▍▇▌▌▅▇▄▍▅ ▉▌█▄▊▇ ▊▆▊███▆ ▊▅ ▋▌▌▄ ▆▍▉▆▍ █▋▋▉▉▉▊▇ ▌▄▉▊▍▊▉▊ ▅▋▄█ ▊▆▊▋ ▊▅▆▉▄▋▅▍▊▉▊▌▉▅
3 Years Ago
Scene backup too
3 Years Ago
Pumpkin emissive texture tweak
3 Years Ago
merge from main
3 Years Ago
▆▅▊▆▅▆▉▇ ▌▊▉▄
3 Years Ago
▋▍▍▄▋█ ▄▌▋▆ ▌▆█ ▉▋▉▌▉▊▇▉ █▉▆██ ▊▅▇▉▆▆▅▆▌▌▉ ▍▉▌▅
3 Years Ago
▆▊▆▌▆▉ ▊▇▉▍▄█▋ ▄▄▍█ ▍▊▍█▅ █▍▇ ▌▋▉▅▋▍▍▋▆ ▉▌▋ ▆▇▆▇▍▌▆▅ ▅▊▆▇▆▄█▋▆▊▄
3 Years Ago
Merge from VFX (Small furnace)
3 Years Ago
Furnace FX/Lighting refresh & optimization
3 Years Ago
Final small furnace.
3 Years Ago
Small furnace WIP
3 Years Ago
Merge from vfx (Cursed Cauldron)
3 Years Ago
LOD polish
3 Years Ago
mf main