userPeturcancel

6,574 Commits over 4,202 Days - 0.07cph!

5 Years Ago
Fixed merge degradation on these prefabs.
5 Years Ago
Missing file
5 Years Ago
Fixed launch site degradation + s2p
5 Years Ago
Fixed degradation in modular bunker prefabs.
5 Years Ago
Slight craggy firing range tweak
5 Years Ago
More watergun+pistol polish
5 Years Ago
▉█▄▍█▉▆ ▌▌▋▉▋▋▇▄ ▊▋▍▉▇ ▉ ▊█▆ & ▉▆▆▋▊█▉ ▊▄▉▇▆▋▌ ▄▆▌ ▄▊▍▊▌█ ▌▇▅▋▅▌▆▄▍▍▌ ▇▆▆█ ▅█▆▍▊▆▄. ▋▌▌▍ ▆█ █▄ ▉▉▋ ▌▇██ ▊█▌▌██▆ ▌▉ ▌▍.
5 Years Ago
▇█▄/▌▍▋▋▋▊ ▅▆▍▌▅ ▄▇▉▋▆█ ▆▅▋▋▊▋▊▉▌▇▌▄
5 Years Ago
▍▌▅▄▌▇ ▌▊▅▍▄▄▊▍▄▌ ▇▉ ▊▆▆ █▊▋▋▅. ▄█▆▄▋ ▆▍▋▌▆▋▅▄ ▉▅▊▉▍ ▋▆▉▋ █▍ ▊▊▍ ▄▄▉▆▇▆▊ ▇█▇▅▆▋▅ ▌▄▌▅▅▉▄ ▅▊ ▍▊▄▉▉▇▍▇ ▇▅▆ ▍▋▇▍▇▌▇▆▊ ▆▇▋'▍.
5 Years Ago
Fixed the fix for the water splash impact
5 Years Ago
Better craggy watergun test range
5 Years Ago
Splash impact visibility improv
5 Years Ago
Watergun parameter & curve fixes
5 Years Ago
Craggy shooting range
5 Years Ago
Various waterpistol & gun fixes.
5 Years Ago
Watergun parameters & falloffs Changed stream yet again because IK script loves to screw us Temp file cleanup
5 Years Ago
New streams & impacts
5 Years Ago
Yet another waterjet candidate
5 Years Ago
Watergun flamethrower style jet test
5 Years Ago
Alternative watergun jet implementation test
5 Years Ago
Innertube effect positional orienation & fixes
5 Years Ago
Watercraft strokes and kicks
5 Years Ago
Watercraft fx iteration
5 Years Ago
Watercraft destruction FX Naming consistency fix
5 Years Ago
▅▌▌▋▆▇▄ ▌▇▉ █▆▍▅▆▊
5 Years Ago
█▌▊&▉▉▌▊▆▄ ▍█▍ ▌▊▍▌▆▅ ▌█▌█▅, ▄▉▆▌▅ ▆▉▉▊█▅
5 Years Ago
▍▅▅▉▌█▆▄▋▅ ▍▊▊█▇▇ ▌▅▍▊█▍▌▇▄▋, ▍▆█▉▊ ▆▄█▉▆▇ ▆▊▅▊▊▆▋ █▊█
5 Years Ago
▋▄█▍ ▌█▇█▌, ▋▄█▇▇ ▊▍▌▍▄▊.
5 Years Ago
▅▍▉█ ▊▆▆▍▄ ▅▍▍█▊. ▋▊▌▊▌▍█ ▊█▄ ▆▇▆▋▍.
5 Years Ago
▍▇█▇▋██ ▇▍▍▊▅▌
5 Years Ago
▆▆█ ▊█▄█▆▉, ▆▅▊▄▅█▉▆▆▌ ▆▊▄▆▄▊█ & ▅▇▋▍▊▍▌▋ ▆▅█▋▊▄▄▋▆▊▌▄
5 Years Ago
Particle scene
5 Years Ago
Various hit FX iterations. Added more bespoke effects for certain material/attack combos. Material improvements.
5 Years Ago
Bespoke Slash/blunt vfx progress
5 Years Ago
More melee stuff. Manifest & scene backup.
5 Years Ago
Melee impact effects WIP Better metal impact base
5 Years Ago
Fixes
5 Years Ago
Full physicsmaterial farm for effects testing.
5 Years Ago
Updated some attack VFX that I missed. All bullet attack VFX use the nested prefab format. Manifest.
5 Years Ago
Refactored all attack impact effects into a nested prefab format. Iterated all new impact effects for the new Lit Particle shader features.
5 Years Ago
Unified nested attack and collision VFX prefabs into a master folder for ease of iteration. Various effect & material tweakeroos
5 Years Ago
Water effect iterations.
5 Years Ago
New blood & water effects Even more effects file cleanups & naming consistency improvs.
5 Years Ago
Blood/liquid vfx improvement WIP. Some file cleanup.
5 Years Ago
Blood effect shader & particle conversion WIP
5 Years Ago
Fixed & improved the frosty breath effect. Various VFX translucency improvements. Manifest
5 Years Ago
Merge from vfx_hdrp
5 Years Ago
merge from parent
5 Years Ago
Fixed pink animal footstep vfx
5 Years Ago
Footstep vfx positioning polish. Stripped pixel displacement from terrain splat reference materials. Manifest.