userPeturcancel

6,574 Commits over 4,202 Days - 0.07cph!

5 Years Ago
PFX scene backup
5 Years Ago
Stormy snow variant
5 Years Ago
Rain impact improvements.
5 Years Ago
More voluptous mild snowfall. Snowflakes stop rotating on impact. Lightning cloud highlight texture set to high quality. Fog multiplier in climate.prefab
5 Years Ago
More profile stuff
5 Years Ago
Weather profiles (WIP) Tweaked base sky twilight cloud color to be slightly less orange Sun mesh brightness up a bit for fog compatibility
5 Years Ago
Stormy rain offset through walls bug fix.
5 Years Ago
Tweaks to night cloud & fog density. Disabled two of the tiny billboarded clouds because their density is most whack in certain scenarios.
5 Years Ago
Better stormy rain. Slight emission offset to compensate for horizontal movements
5 Years Ago
Stormy rain params. Stripped noise generation out of rain for emitter perf.
5 Years Ago
Rain tweaks
5 Years Ago
Merge from weather2
5 Years Ago
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5 Years Ago
L2 Lightning & snowfall iteration
5 Years Ago
L1 lightning parameters
5 Years Ago
Reworked lightning generation. Larger baseline radius, more accurate directional consistsency for lights vs vfx Fixed missing initial velocity on rainfall Tweaks to rain impacts Changes to level 3 lightning light flashes, (1 and 2 pending)
5 Years Ago
5 Years Ago
This was supposed to be commited
5 Years Ago
Remaining new south-west & coastal road, fishing village.
5 Years Ago
Splats & stuff backup
5 Years Ago
New SW almost finished
5 Years Ago
New southwest road & coast
5 Years Ago
5 Years Ago
Terrain mods around new road network WIP
5 Years Ago
5 Years Ago
Terrain backup
5 Years Ago
Full new road network
5 Years Ago
Progress
5 Years Ago
Progress
5 Years Ago
Road network & launch site improvements WIP
5 Years Ago
Backup/Pre-road network overhaul checkpoint
5 Years Ago
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5 Years Ago
Fixed cliff normals Removed broken light fixtures Cleaned up various things, objects floating in space etc Timber mine material fixes
5 Years Ago
Finished organizing Hapis hierarchy. Various nesting performance optimziations. Bunch of general tidying.
5 Years Ago
Organizing hierarchy & collapsing where possible for better performance. Mega cleanup of obsolete clutter & broken prefabs. Various other improvements.
5 Years Ago
File cleanup
5 Years Ago
Merge from main
5 Years Ago
Particle scene
5 Years Ago
Fixed weird splash sub-particle count spikes on rain.
5 Years Ago
Missing mat
5 Years Ago
Clouds cover auroras now + other smaller iterations
5 Years Ago
mf main
5 Years Ago
Final aurora RC prefab
5 Years Ago
Aurora iteration & file cleanup.
5 Years Ago
Networkable lightning system prefabs. Cleanup.
5 Years Ago
Missing file.
5 Years Ago
Refactored horizon lightning spawners to be network/position friendly instead of just client RNG seeded Manual LightEX entity for lightning events because Unity doesn't let you orient particle lights independently, groan
5 Years Ago
merge from main
5 Years Ago
Working lightning storm horizon system & prefab
5 Years Ago
Shuriken system for horizon lightning storms WIP