branchrust_reboot/main/hdrpcancel
586 Commits over 427 Days - 0.06cph!
Blood/liquid vfx improvement WIP.
Some file cleanup.
Blood effect shader & particle conversion WIP
Fixed & improved the frosty breath effect.
Various VFX translucency improvements.
Manifest
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Muzzleflash fixes.
PFX scene backup.
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Remaining biome volume stuff & TOD exposure iterations
Tundra biome settings.
Small tweaks on arctic.
Biome volume profile changes
Biome grading WIP & fog minimums
Base & arctic biome volume stuff
More curves and gradients
Tuning for sky dynamic exposure
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Env parameters & sky stuff WIP
Hierarchy organisation & naming
Only render 1 level at at time in the big offices.
Culling zones for office interiors
Office props into cull groups.