userPeturcancel
branchrust_reboot/main/hdrpcancel

566 Commits over 427 Days - 0.06cph!

6 Years Ago
Blood effect shader & particle conversion WIP
6 Years Ago
Fixed & improved the frosty breath effect. Various VFX translucency improvements. Manifest
6 Years Ago
Merge from vfx_hdrp
6 Years Ago
Progress
6 Years Ago
Better impacts WIP
6 Years Ago
Backup
6 Years Ago
Muzzleflash fixes. PFX scene backup.
6 Years Ago
Remaining biome volume stuff & TOD exposure iterations
6 Years Ago
Tundra biome settings. Small tweaks on arctic.
6 Years Ago
Arid biome profile
6 Years Ago
Biome volume profile changes
6 Years Ago
Biome grading WIP & fog minimums
6 Years Ago
Base & arctic biome volume stuff
6 Years Ago
Ice sheet material fixes
6 Years Ago
More
6 Years Ago
Iterating
6 Years Ago
Volume stuff
6 Years Ago
More curves and gradients
6 Years Ago
Tuning for sky dynamic exposure
6 Years Ago
Fix
6 Years Ago
More env profile stuff
6 Years Ago
More env tuning
6 Years Ago
Sun value fix & more
6 Years Ago
Env parameters & sky stuff WIP
7 Years Ago
Launch site WIP. Recycler and FuseBox fixes.
7 Years Ago
More
7 Years Ago
Warehouses Nixed some stray deprecated scripts
7 Years Ago
Backup
7 Years Ago
Backup
7 Years Ago
Bunker volume profile
7 Years Ago
Launch site backup
7 Years Ago
Scene backup
7 Years Ago
Removed obsolete stray script from TimerSwitch prefab. Launch Site prep
7 Years Ago
Lighthouse material conversion & scene
7 Years Ago
Gas station conversion & S2P
7 Years Ago
Gas station scene prep. Recycler texture fixes and deleted some useless ones. Recycler status light actually emits.
7 Years Ago
Remaining Harbor & S2P Some mat tweaks.
7 Years Ago
Scene backup Prefab shadow defaults
7 Years Ago
Puzzle prafab improvs.
7 Years Ago
Backup
7 Years Ago
Nixed the point light from antenae_a.prefab
7 Years Ago
Removed deprecated scripts & mats from lightpost_a & _b Harbor scene prep.
7 Years Ago
Finished Airfield & S2P Cave bioluminescent fungus conversions.
7 Years Ago
Cleaned old obsolete lighting out of the cave prefabs.
7 Years Ago
Remaining bunker+sewer complex
7 Years Ago
Scene backup Better shadow defaults on fluorescents
7 Years Ago
Scene
7 Years Ago
Scene backup
7 Years Ago
Scene backup. Sewer profile fog tweak
7 Years Ago
Removed unnecesary indirect lighting modifier from base scene settings. Panini projection back on. Converted localised sewers murky fog to new style.