6,252 Commits over 4,414 Days - 0.06cph!
Fixes for metal & wood impacts.
Manifest & scene.
New better bullet impact effects for concrete, flesh, glass, metal, metalore, rock, sandbag, wood
Improved metal impacts.
More file sorting.
Footstep effect optimziation WIP
Snow gibs run a standard snow material and diffusion profile
Footprint filtering & texture size optimization and consistency.
footprint decal aren't randomly scaled all over the place
Tracer & spark effect prefab redundancy cleanup and filename organization.
Scene backup and 'mo cleanup.
Scene backup.
More effects folder organizing
Backup and VFX file organization WIP
Muzzleflash fixes.
PFX scene backup.
Remaining biome volume stuff & TOD exposure iterations
Tundra biome settings.
Small tweaks on arctic.
Biome volume profile changes
Biome grading WIP & fog minimums
Base & arctic biome volume stuff
More curves and gradients
Tuning for sky dynamic exposure
Env parameters & sky stuff WIP
Reworked vehicle lighting