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6,252 Commits over 4,414 Days - 0.06cph!

6 Years Ago
Fixes for metal & wood impacts. Manifest & scene.
6 Years Ago
Unsaved
6 Years Ago
New better bullet impact effects for concrete, flesh, glass, metal, metalore, rock, sandbag, wood
6 Years Ago
Fusebox fixes
6 Years Ago
Scene backup
6 Years Ago
Torch fixes 1/2
6 Years Ago
Merge from parent
6 Years Ago
merge from parent
6 Years Ago
Improved metal impacts. More file sorting.
6 Years Ago
Footstep effect optimziation WIP
6 Years Ago
Snow gibs run a standard snow material and diffusion profile
6 Years Ago
Footprint filtering & texture size optimization and consistency.
6 Years Ago
footprint decal aren't randomly scaled all over the place
6 Years Ago
Tracer & spark effect prefab redundancy cleanup and filename organization.
6 Years Ago
Scene
6 Years Ago
Scene backup and 'mo cleanup.
6 Years Ago
Scene backup
6 Years Ago
Backup
6 Years Ago
More
6 Years Ago
Missing file
6 Years Ago
Backup
6 Years Ago
Scene & files backup.
6 Years Ago
Scene backup. More effects folder organizing
6 Years Ago
Missing files.
6 Years Ago
merge from parent
6 Years Ago
Backup
6 Years Ago
Holy file sorting batman
6 Years Ago
Backup and VFX file organization WIP
6 Years Ago
Progress
6 Years Ago
Better impacts WIP
6 Years Ago
Backup
6 Years Ago
Muzzleflash fixes. PFX scene backup.
6 Years Ago
Remaining biome volume stuff & TOD exposure iterations
6 Years Ago
Tundra biome settings. Small tweaks on arctic.
6 Years Ago
Arid biome profile
6 Years Ago
Biome volume profile changes
6 Years Ago
Biome grading WIP & fog minimums
6 Years Ago
Base & arctic biome volume stuff
6 Years Ago
Ice sheet material fixes
6 Years Ago
More
6 Years Ago
Iterating
6 Years Ago
Volume stuff
6 Years Ago
More curves and gradients
6 Years Ago
Tuning for sky dynamic exposure
6 Years Ago
Fix
6 Years Ago
More env profile stuff
6 Years Ago
More env tuning
6 Years Ago
Sun value fix & more
6 Years Ago
Env parameters & sky stuff WIP
6 Years Ago
Reworked vehicle lighting