userPeturcancel
reporust_rebootcancel

6,698 Commits over 4,232 Days - 0.07cph!

Today
Mild tweaks on some tropical ocean color and opacity params.
Today
Increased ore spawns when ore motherload is rolled on islands. Coconut random rotation and offset (offset code bugged atm)
Today
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
Today
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
Today
Removed stray MonumentInfo from Ruins_D
Yesterday
Moved a trash bag on docks C that was blocking movement annoyingly.
Yesterday
Missing file
Yesterday
Renamed a mat to be more descriptive instead of Test. Improved it.
Yesterday
Fixed deep sea editor flags and dupes.
Yesterday
Added meshterrain script to decor boats A & B
Yesterday
Baked all heightmaps just in case
Yesterday
Bridged/eased more jump puzzles on high seas.
Yesterday
tropical2 scene
Yesterday
Added rowboat spawns to all docks variants.
Yesterday
Compacted ore spawns on 2 Added top ruins on 2 Unsaved splats apparently from 1.
Yesterday
Disabled spawn tester
Yesterday
Fixed floating ores in 4
Yesterday
Finalized 1
2 Days Ago
Coords for ore spawners on 1
2 Days Ago
▊▇▌▌▊█▅▇
2 Days Ago
Bridged jump puzzles for these deep sea ruins.
2 Days Ago
Terrain adjustment for dwellings.
2 Days Ago
Prepping island 1
3 Days Ago
Mat instancing for tropical foliage. (Respecting auto-change)
3 Days Ago
Full spawns on 4
3 Days Ago
Fixed sulfur on 3.
3 Days Ago
Island 4 initial spawner setup and deep sea script.
3 Days Ago
Unsaved
3 Days Ago
Fixed dock spawner on 2. Added spawns to 3.
3 Days Ago
Pre ruin sculpt.
3 Days Ago
Fixed C height offset.
4 Days Ago
Spawn fix
4 Days Ago
Final spawns on tropical2
4 Days Ago
Missing files
4 Days Ago
Added ores chance
4 Days Ago
RC (not s2p'd)
4 Days Ago
Dwelling prefab zero points Heightmap for ruins Scene backup
4 Days Ago
Boat prefabs
4 Days Ago
Docks
4 Days Ago
Large & small boathouse prefabs. Fixed shadow proxy on walkway large stairs.
4 Days Ago
Zero'd coords.
4 Days Ago
2 new ruins.
4 Days Ago
Renaming ruins to ruins_C for clarity. Coconut hydration 60 > 50
4 Days Ago
Bunker cannon tweak & sandbags that match the tropical islands.
5 Days Ago
Fixed Ghostship A having two copies of the lighting prefab on top of each other (?!)
6 Days Ago
FX tweak to better faciliate adjacent wall.
6 Days Ago
Small Engine lighting & FX
6 Days Ago
Merge from ptboat_lightingfx
6 Days Ago
Finalized
7 Days Ago
Merge from naval_update