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6,777 Commits over 4,294 Days - 0.07cph!

5 Years Ago
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5 Years Ago
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5 Years Ago
mf hapis2020_releasefixes
5 Years Ago
Another batch of fixes
5 Years Ago
More fixes. Mine_tnl_entrance trigger forced to exterior mode to prevent premature ambient dimming
5 Years Ago
Various fixes & improvements
5 Years Ago
Ton of accurate, respawning roadsigns added to the new Hapis road network. (Prefab stored for now.)
5 Years Ago
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5 Years Ago
Fixed minor albedo brightness inconsistency between terrain rock splats and mesh rock materials
5 Years Ago
Tossed these into a bundle
5 Years Ago
Baked new road network down into mesh assets & applied to scene.
5 Years Ago
Mergable
5 Years Ago
Forest spawns WIP
5 Years Ago
Final ore spawn topo masking
5 Years Ago
More topos/backup
5 Years Ago
Topo mask backup
5 Years Ago
More list fixes.
5 Years Ago
More fixes
5 Years Ago
Going through the bug list
5 Years Ago
player spawn rules
5 Years Ago
Topo cleanup
5 Years Ago
More topos. Buncha more fixes.
5 Years Ago
More topo masking
5 Years Ago
Topology masks WIP
5 Years Ago
First batch of post-testing fixes
5 Years Ago
Road tunnel PHer colliders, layers, and into content bundle
5 Years Ago
Road tunnel placeholder material fixes.
5 Years Ago
Pre-topomask checkpoint
5 Years Ago
Various fixes
5 Years Ago
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5 Years Ago
Added Bill's material setup script.
5 Years Ago
Missing files
5 Years Ago
5 Years Ago
Part1
5 Years Ago
mf main
5 Years Ago
Remaining stuff for mergability
5 Years Ago
Organizing remaining statics WIP
5 Years Ago
Remaining mines pass.
5 Years Ago
Loot progress
5 Years Ago
Finished ruining my wrist by splatting around all the new roads.
5 Years Ago
Splat fixes
5 Years Ago
Miltun final pass
5 Years Ago
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5 Years Ago
5 Years Ago
More monument prep
5 Years Ago
5 Years Ago
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5 Years Ago
Splat fixes & mine stuff
5 Years Ago
Mines final pass WIP