6,251 Commits over 4,414 Days - 0.06cph!
Surface trail & spin effects
Wrapped conditional damage & exhaust states into the engine modules.
Variants for other engine models
Proper LightEX for destroyed burning vehicle engines.
Sub-effect LODs and consistency fixes.
Yellow crossbreed FX variant.
Set effect recycle times.
Sprinkler prefab stuff & missing meta.
Explosion 3 high/low renders & scene backup
Fixed PixelLit Advanced.shader regression
More VFX files & new particle lighting test map
Fixed firework shells casting a black light
Merge from boomer_iteration