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6,777 Commits over 4,294 Days - 0.07cph!

5 Years Ago
Mountain splats
5 Years Ago
Various terrain
5 Years Ago
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5 Years Ago
Splats & stuff around reworked compound
5 Years Ago
New compound with properly linked prefabs.
5 Years Ago
Splatting WIP
5 Years Ago
Remaining height facelift around Compound area
5 Years Ago
More compound area
5 Years Ago
Compound area backup
5 Years Ago
Tunnels 2/3
5 Years Ago
East tunnel entrances WIP Road material consistency fixes.
5 Years Ago
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5 Years Ago
Road network -> Road tunnel seam fixes
5 Years Ago
Road splines for new tunnels
5 Years Ago
Road tunnel entrances backup
5 Years Ago
Final road tunnel layout
5 Years Ago
Road tunnel layouts + related mats/meshes.
5 Years Ago
Fixed motion vectors on attack prefab
5 Years Ago
Passive sled trail VFX on movement
5 Years Ago
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5 Years Ago
Impact prefab & related. PFX scene cleanup.
5 Years Ago
Impact gibbing & iterations
5 Years Ago
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5 Years Ago
Detach time fix
5 Years Ago
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5 Years Ago
Snowballgun fx files & pfx scene backup
5 Years Ago
mf main
5 Years Ago
Final terrain bits around new east route
5 Years Ago
Various more around southern mountains
5 Years Ago
Sculpts around new south east ring road
5 Years Ago
5 Years Ago
5 Years Ago
Topological facelift for Isle Alistair
5 Years Ago
Remaining SE sculpts
5 Years Ago
5 Years Ago
SE splat cleanup & related.
5 Years Ago
Remaining new SE coastline.
5 Years Ago
SE topological landmarks. Fixed detail tiling value being crazy high from the rock tint script.
5 Years Ago
5 Years Ago
5 Years Ago
SE shoreline backup
5 Years Ago
South east area around new ring road
5 Years Ago
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5 Years Ago
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5 Years Ago
5 Years Ago
East splat cleanups