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5,837 Commits over 3,837 Days - 0.06cph!

6 Years Ago
File org.
6 Years Ago
Backup
6 Years Ago
Backing up this prefab.
6 Years Ago
0.75 sec fade on distant rig lights. Distance flare GPU instancing.
6 Years Ago
Rig2 lights turn on and off depending on the time of day.
6 Years Ago
Light quad imposters to Rig2 lighting prefab.
6 Years Ago
Cheapo unlit GPU billboard shader. Related mats.
6 Years Ago
Rig2: Spotlight cull popping fix. Rig2: Hero light meshes have very long range visibility. Rig2: Increased some light cull distances. Fixed a bunch of light fixture mats not being GPU instanced.
6 Years Ago
Pain & heat on big rig fire. Fixed some missing cullers.
6 Years Ago
Small rig fire light cull radius fix. Small rig fire has a heat zone and pain zone.
6 Years Ago
muzzleflash scene & related files
6 Years Ago
muzzleflash test scene related files some cleanup
6 Years Ago
Pistol cartidges not so matte anymore. Muzzleflash test scene stuff.
6 Years Ago
Subtracted 32632
6 Years Ago
Cleared the old v2 light fixtures folder for merge unfuckery.
6 Years Ago
Adjusted the cargoship exhaust for some of those 2fast2furious turns. Disabled light occlusion culling on the cargoship until it's made dynamic compatible. military_tunnel_1 for merging.
6 Years Ago
Missing file.
6 Years Ago
CraggyIsland.Naval
6 Years Ago
Muzzleflash test scene & some files.
6 Years Ago
Rig2 light culling & distance improvements.
6 Years Ago
Storing this for later.
6 Years Ago
Miltun: fixed some bugs & added localised haze to the mining tunnels.
6 Years Ago
Backup
6 Years Ago
Miltun light LOD distances.
6 Years Ago
Backup
6 Years Ago
Light LOD distances in miltunnels WIP.
6 Years Ago
militun scene2prefab
6 Years Ago
Scene
6 Years Ago
Various miltunnel fixes & optimisations.
6 Years Ago
Cleanup.
6 Years Ago
Preliminary light culling added to the mil tunnels. Fixed broken flares in the mil tunnels. Cloning vat fx improvements. Fixed fumes & sparks in tunnels.
6 Years Ago
Disabled the shimmer on hobobarrel_static.
6 Years Ago
Moved some mats away from the decal shader.
6 Years Ago
For Diogo
6 Years Ago
Ship style2 deck fixes.
6 Years Ago
Ship exhaust. Ship style2 deck lighting/fx WIP.
6 Years Ago
Cargoship exhaust fx. Fixed some ship mats that weren't GPU instanced.
6 Years Ago
Backup
6 Years Ago
When you thought your last fix was the last fix.
6 Years Ago
More fixes. Removed the buzz from non-fluorescent ship lights because it's driving me nuts.
6 Years Ago
Fixes.
6 Years Ago
Ship1 lighting RC
6 Years Ago
Spotlight bug repro.
6 Years Ago
Ocean foam tiling tweak.
6 Years Ago
Cargoship light bleeding issues.
6 Years Ago
Ship spotlight flares actually work. Ship flare mat render queue doesn't conflict with window mats.
6 Years Ago
Ship cargohold light fixtures set to dynamic LOD.
6 Years Ago
Few things into shared bundle.
6 Years Ago
Remaining ship culls.
6 Years Ago
mfm