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6,787 Commits over 4,294 Days - 0.07cph!

6 Years Ago
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6 Years Ago
Arid biome profile
6 Years Ago
Biome volume profile changes
6 Years Ago
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6 Years Ago
Biome grading WIP & fog minimums
6 Years Ago
Base & arctic biome volume stuff
6 Years Ago
Ice sheet material fixes
6 Years Ago
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6 Years Ago
More
6 Years Ago
Iterating
6 Years Ago
Volume stuff
6 Years Ago
More curves and gradients
6 Years Ago
Tuning for sky dynamic exposure
6 Years Ago
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6 Years Ago
Fix
6 Years Ago
More env profile stuff
6 Years Ago
More env tuning
6 Years Ago
Sun value fix & more
6 Years Ago
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Env parameters & sky stuff WIP
6 Years Ago
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Reworked vehicle lighting
6 Years Ago
6 Years Ago
Implemented all wheel/terrain effects onto the chassis types
6 Years Ago
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Surface trail & spin effects
6 Years Ago
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6 Years Ago
Wrapped conditional damage & exhaust states into the engine modules.
6 Years Ago
Variants for other engine models
6 Years Ago
Proper LightEX for destroyed burning vehicle engines.
6 Years Ago
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6 Years Ago
Sub-effect LODs and consistency fixes.
6 Years Ago
6 Years Ago
Damage states
6 Years Ago
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6 Years Ago
Scene backup
6 Years Ago
Merge from parent
6 Years Ago
Yellow crossbreed FX variant. Set effect recycle times.
6 Years Ago
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6 Years Ago