6,525 Commits over 4,171 Days - 0.07cph!
Cargoship light bleeding issues.
Ship spotlight flares actually work.
Ship flare mat render queue doesn't conflict with window mats.
Ship cargohold light fixtures set to dynamic LOD.
Few things into shared bundle.
Final cargohold sans occlusion trigger zones.
More ship stuff.
CraggyIsland.Naval for Diogo.
Cargoship improvements WIP
Squeezing more perf out of the big rig.
Occlusion pass on the big one
Light occludees.
Cleanup.
Proplights into shared content bundle.
Made bounce light distances overly healthy for cull comparisons tomorrow.
Audio pass.
Portcabins onto the proper layer.
Fixed the cage crates not having LODs.
Nixed the old light fixtures from the props list.
Fluorescent & shorting loops.