userPeturcancel

6,651 Commits over 4,202 Days - 0.07cph!

7 Years Ago
Revised silenced vfx.
7 Years Ago
Silenced rifle fx. Organized vfx files better. Optimized some attachment textures and mats.
7 Years Ago
Progress
7 Years Ago
Texture stuff
7 Years Ago
Scene setup
7 Years Ago
Merge from cave_large_sewers
7 Years Ago
7 Years Ago
Glow plane fix. Bandit S2P
7 Years Ago
Culling volumes for the 3 regions. S2P Release candidate.
7 Years Ago
7 Years Ago
Remaining issues cleared.
7 Years Ago
Issues list part 1.
7 Years Ago
Lighting prefab. Scene s2p.
7 Years Ago
Last bit of lighting. Possible fix for Fusebox
7 Years Ago
Scene backup
7 Years Ago
Glowworms more focused around tunnels to highlight navigation paths.
7 Years Ago
7 Years Ago
Cleared the buglist.
7 Years Ago
Backup
7 Years Ago
Split the 3 cave wings up into groups for culling.
7 Years Ago
Cave wing pre-split backup
7 Years Ago
Backup
7 Years Ago
Almost...
7 Years Ago
Backup
7 Years Ago
Backup
7 Years Ago
Fix list.
7 Years Ago
Backup
7 Years Ago
Backup
7 Years Ago
Backup
7 Years Ago
Backup
7 Years Ago
Progress
7 Years Ago
Backup
7 Years Ago
Merge from bandit
7 Years Ago
Backup
7 Years Ago
Additional exterior dressing.
7 Years Ago
Backup
7 Years Ago
Cleaned old lighting.
7 Years Ago
Started
7 Years Ago
Cloning vat fx mat uses a new fresnel feature. Cleaned redundant files.
7 Years Ago
Snowball has subsurface scattering and uses half the texture memory.
7 Years Ago
Light prefab fix.
7 Years Ago
Puzzle fusebox vfx.
7 Years Ago
Fixed remaining issues. S2P. Merge candidate.
7 Years Ago
Windmill electric FX Better lantern glow Lantern sound is tiny instead of small Some bounce improvements Hobobarrels tweaked for fog Fixed some duplicate/wrong scripts Wall cabin lanterns not supersized Scene2prefab
7 Years Ago
Remaining cabins. Optimization pass.
7 Years Ago
Scene. Converted expensive point light shadows into spots on the walkway lanterns.