6,399 Commits over 4,141 Days - 0.06cph!
Forest type 3 WIP. Such trees, wow.
Tree optimizations and roots and stuff.
Textures and meshes for footprints.
File cleanup. Tree type 3's LOD'ed and prefabed. Squeezed 50% more texels out of all trees.
Forest type 3 tree prefabs, with basic LODs for performance testing.
Better spec on drydirt, forestground, grass and rockdark ground textures.
Prefab dependancy fixes and terrain texture spec.
Medium ground foliage progress. All affected by wind.
Missing spec on ground textures.
Asked the dead grass to kindly stop reflecting so much light.
I like big butts, and these new bushes too.
Slight camera and TOD tweaks.
Fog, light and grass tweaks.
Improved some awfully flat looking ground textures.
More snow stuff. Brrrrrrr.
LOD billboards for forest type 3
No broken pink stuff in test scenes.
Updated the entire Trees2 folder
Water now reflects the sunlight. Terrain reflection tweaked too.
62 trillion brand new strands of grass. Replaces the old grass.
Heightmap and spec on all the ground textures.