userPeturcancel

8,037 Commits over 3,837 Days - 0.09cph!

9 Years Ago
TOD wip stuff. Tree billboards cast shadows.
9 Years Ago
TOD stuff
9 Years Ago
Scene stuff.
9 Years Ago
Storm drain material PBR'd. Crushed cloud texture blacks, and removed all useless alphas.
9 Years Ago
Scene stuff Tree stuff
9 Years Ago
Fixed some gross shit on the trees.
9 Years Ago
Terrain mat.
9 Years Ago
coastline
9 Years Ago
scene stuff
9 Years Ago
more
9 Years Ago
backup
9 Years Ago
east shore
9 Years Ago
wip
9 Years Ago
improvements
9 Years Ago
more
9 Years Ago
Merge from main.
9 Years Ago
Getting close.
9 Years Ago
Atlas stuff. Improved some meats.
9 Years Ago
Moved weapons into item atlas. (Fresnel is a bit weird atm in some lighting conditions.) FX tweakery. Weapons to greybox
9 Years Ago
Tile merge
9 Years Ago
Shared item atlas files.
9 Years Ago
scene file
9 Years Ago
item mat refactor wip clutter moved from biometest to graybox
9 Years Ago
Final polish and added the FX lineup to graybox scene.
9 Years Ago
Bugs.
9 Years Ago
Blend improvement Crunched the new textures down to nothingness. Missing prefabs.
9 Years Ago
Fear and Alerted fx.
9 Years Ago
Fear fx files.
9 Years Ago
Secondary fx blend style for comparison. Maybe better.
9 Years Ago
Atlas and parts for violent impact spray.
9 Years Ago
Bleeding drips.
9 Years Ago
Unnecessary mesh in this prefab.
9 Years Ago
More fx files.
9 Years Ago
Scene improvements.
9 Years Ago
Merge from main.
9 Years Ago
Merge from main.
9 Years Ago
Pre-merge
9 Years Ago
Random flintstones meat.
9 Years Ago
PFX folder stuff. Scene file.
9 Years Ago
These mats shouldn't be pink.
9 Years Ago
/Water3/ stuff and cleanup.
9 Years Ago
Pre-lighting tweaks in the shader. More glorious temp clutter in /water3/
9 Years Ago
Improved water. WIP secondary water effects.
9 Years Ago
/water3/ stuff
9 Years Ago
Water stuff backup.
9 Years Ago
Merge from main.
9 Years Ago
part 2
9 Years Ago
Pre-merge.
9 Years Ago
Missed files.
9 Years Ago
Southern sector.