8,464 Commits over 4,018 Days - 0.09cph!
Barren map should launch again.
Invis twig tree, and some stuff.
Fixed those 4 trees with slightly offset colliders.
Merged cam thing into main pre.
Proper main camera. Deleted the others.
Network++
Made the LR300 accurate.
Lied about making the LR300 accurate.
Both new Savas island variants to prerelease.
Both new Savas island variants to prerelease.
Maps ready for merge.
Fixed some overly aggressive LODing that was removing cover at medium ranges.
Unique mine loot tables.
Sound, collider and material fixes.
Sound reverb, train tracks, rubble for the mine network.
Savas:
Loot chests are not empty half the time.
Added all weapon augments to the loot tables.
Loot shacks are done gazing at the sky.
Added double barrel shotgun and M249 to the tier 3 loot.
Medishacks spawn twice as many crates.
Medishacks also spawn food crates.
Food crates don't spawn rotten crap.
Probably forgetting something too.
Craggy fixed.
Standard Savas runs.
Moved other savas to its own bundle.
Maybe fixed the occasional red error text.
Hotfix for the death loading hang.
Shader revert because rocks, and manifest.
remaining pre-merge fixes