8,464 Commits over 4,018 Days - 0.09cph!
Improved a bunch of shitty crap areas. Removed baddie asset store radtowns in preparation for our own.
Improved rock weapon. Cleaned unused materials folder.
Defaults tweak on 3 shared item mats.
More \nature\grass test files.
/Nature/Grass folder stuff.
UE starter content. Some Vive calibration.
UE 4.10. Video playback with SBS 3D support.
Spawn tables. Scene backup.
Zero'd prefab pos because OCD.
Divided small rocks into small, smaller smallest.
Backup in case this wrecks the terrain.
Tree colliders now more accurate, instead of just looking like pills.
Workspace max's into their own folder.
Master workspace max file backup.
Scene prefabs. TOD XML. But not player(camera) prefab because we were idiots and collided it.
Missing explosives boxes.
Extended the bush billboard range so that they don't disappear so soon at the lowest settings. Savas: Can no longer build right on top of the construction hut. C4 hut has faster respawn.
Hopefully fixes those two Savas crates that don't seem to respawn.