8,464 Commits over 4,018 Days - 0.09cph!
Basic wave cascades pt 1/2
Refactored shit in prep for shorelines fx
Old hapis on main again, for now.
Actually, let's not cause a premature Hapis wipe.
Actually, let's not cause a premature Hapis wipe.
Random mat tweaks.
Slightly increased SSAO radius, so that it doesn't black all over our grass as much.
Made some placeholder crapsset store cars not be all toy-sized.
Made Hapis run prefab sky dome.
Undo Sky Dome.prefab change.
merge from hapis (includes some stuff picked up from dungeons earlier)
merge from hapis (includes some stuff picked up from dungeons earlier)
Updated spawn masks for new layout.
Scene stuff
WIP lighting improvements
This should have been commited.
TOD wip stuff.
Tree billboards cast shadows.
Storm drain material PBR'd.
Crushed cloud texture blacks, and removed all useless alphas.
Fixed some gross shit on the trees.
Atlas stuff.
Improved some meats.
Moved weapons into item atlas. (Fresnel is a bit weird atm in some lighting conditions.)
FX tweakery.
Weapons to greybox
item mat refactor wip
clutter moved from biometest to graybox