userPeturcancel

8,594 Commits over 4,079 Days - 0.09cph!

5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Detach time fix
5 Years Ago
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5 Years Ago
Snowballgun fx files & pfx scene backup
5 Years Ago
mf main
5 Years Ago
Final terrain bits around new east route
5 Years Ago
Various more around southern mountains
5 Years Ago
Sculpts around new south east ring road
5 Years Ago
5 Years Ago
5 Years Ago
Topological facelift for Isle Alistair
5 Years Ago
Remaining SE sculpts
5 Years Ago
5 Years Ago
SE splat cleanup & related.
5 Years Ago
Remaining new SE coastline.
5 Years Ago
SE topological landmarks. Fixed detail tiling value being crazy high from the rock tint script.
5 Years Ago
5 Years Ago
5 Years Ago
SE shoreline backup
5 Years Ago
South east area around new ring road
5 Years Ago
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5 Years Ago
5 Years Ago
East splat cleanups
5 Years Ago
East coast WIP
5 Years Ago
East road & parking for fishing village. Fixed shore wetness distance inconsistency between terrain and rock/walkway
5 Years Ago
Epic file gymnastics to get road splines to ignore certain terrain sections
5 Years Ago
Pre road terrain ignore flags
5 Years Ago
More coastline & related.
5 Years Ago
SE coastline WIP
5 Years Ago
Remaining Site B topside spawns & surrounding terrain
5 Years Ago
Site B exterior WIP
5 Years Ago
Site B stuff
5 Years Ago
5 Years Ago
Textures/mats for unique site B underground look
5 Years Ago
Fixed all broken Site B prefabs
5 Years Ago
Area around radtown3 and along new northern mountain road. Road barriers and relevant signs in a few areas. Site A checkpoint.
5 Years Ago
Bespoke radtown3 refresh with new layout and no broken prefab links
5 Years Ago
Radtown 3 replacement/fix checkpoint
5 Years Ago
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5 Years Ago
Killed more OP caves
5 Years Ago
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5 Years Ago
Fixed mine_tnl_collapse.FBX having bad normals, causing it to be shaded differently than the other mine pieces.
5 Years Ago
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5 Years Ago
Splat backup
5 Years Ago
Splatting NE, WIP
5 Years Ago
pre northeast splat checkpoint