6,802 Commits over 4,294 Days - 0.07cph!
GPU instancing on MLRS mats
When disabled, MLRS screens turn into blank glass screens instead of metal
EnvVolume trigger inside the MLRS cabin, for dimmer ambient light
MLRS UI frame tinted slightly red so that it fits better with the lit 3d model
Size polish on the UI canvas
Trigger fixes.
Applied cabin prefab to MLRS
MLRS interior prefab with trigger states
Fixed MLRS breakdown FX not properly cycling back on after you've gone far away
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MLRS lighting setup prefab pending final cabin model pass.
MLRS rear camera screen material & post profile
Play-on-show off on rocket launch cycle LOD
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Animated lighting for MLRS breakdown state.
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MLRS rocket in-flight FX.
Fixed a positioning particle being rendered when it shouldn't.
Rocket trails.
New heat shimmer textures.
Fixed shockwave sometimes sorting blackness onto the sky
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Backfire & rocket thrust prefabs
Iterating: Debris, additional rendermin sparking, LOD.
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Rear camera baseline look profile
Cherrypicked shader mods from Bill
Extensive cleanup of now deprecated splat channels
Mountain splat experiments
Additional terrain tools