userPeturcancel

8,594 Commits over 4,079 Days - 0.09cph!

5 Years Ago
5 Years Ago
Mountain pass area
5 Years Ago
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5 Years Ago
Fixed new mountain road area that the terrain splines broke
5 Years Ago
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5 Years Ago
Backup
5 Years Ago
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5 Years Ago
Eastern splat backup
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
river area splatting
5 Years Ago
Waterfall area & fx facelift placeholder
5 Years Ago
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5 Years Ago
Beachline height
5 Years Ago
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5 Years Ago
Splat backup
5 Years Ago
5 Years Ago
5 Years Ago
Backup
5 Years Ago
SE Splats
5 Years Ago
Splat backup
5 Years Ago
Splats
5 Years Ago
Biome map
5 Years Ago
Pre-splat elevation tweaks
5 Years Ago
Backup
5 Years Ago
River updates
5 Years Ago
Mountain splats
5 Years Ago
Various terrain
5 Years Ago
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5 Years Ago
Splats & stuff around reworked compound
5 Years Ago
New compound with properly linked prefabs.
5 Years Ago
Splatting WIP
5 Years Ago
Remaining height facelift around Compound area
5 Years Ago
More compound area
5 Years Ago
Compound area backup
5 Years Ago
Tunnels 2/3
5 Years Ago
East tunnel entrances WIP Road material consistency fixes.
5 Years Ago
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5 Years Ago
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5 Years Ago
Road network -> Road tunnel seam fixes
5 Years Ago
Road splines for new tunnels
5 Years Ago
Road tunnel entrances backup
5 Years Ago
Final road tunnel layout
5 Years Ago
Road tunnel layouts + related mats/meshes.
5 Years Ago
Fixed motion vectors on attack prefab
5 Years Ago
Passive sled trail VFX on movement
5 Years Ago
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5 Years Ago
Impact prefab & related. PFX scene cleanup.
5 Years Ago
Impact gibbing & iterations