userPeturcancel

8,595 Commits over 4,079 Days - 0.09cph!

6 Years Ago
Cargoship scene prep Unsaved junkyard file
6 Years Ago
Cargoship & shipping container decal spec weirdness fixes.
6 Years Ago
Junkyard volumes & S2P Related prefab fixes
6 Years Ago
Organized the junkyard scene to make it easier to work with
6 Years Ago
Fixed the ragdoll debug scene VFX files for later Some cleanup.
6 Years Ago
Finished Oil Rig 2 & S2P Various prefab fixery. Better world scale on the generic diffusion profiles.
6 Years Ago
few vfx test files for later use
6 Years Ago
Remaining sub-decks
6 Years Ago
Oil rig 2 backup. Fixed borked prefab
6 Years Ago
Backup b9 project version
6 Years Ago
Oil Rig 2 setup
6 Years Ago
Alarm optimization. S2P Big Rig.
6 Years Ago
Rig volumes & some fixes
6 Years Ago
Prefab edit env scene
6 Years Ago
Remaining Big Oil Rig relight Prefab fixes
6 Years Ago
Backup
6 Years Ago
Final rig sub-level Lowered punctual light cap back down.
6 Years Ago
Cull fixes.
6 Years Ago
LOD fix
6 Years Ago
More Oil Rig. Raised max punctual light capacity a bit to keep edit time viewport from bugging out.
6 Years Ago
Rig backup
6 Years Ago
More
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
Big Rig WIP
6 Years Ago
More
6 Years Ago
Backup
6 Years Ago
Big Rig WIP & mat stuff
6 Years Ago
Rig scene
6 Years Ago
Remaining MilTun & S2P Prefab fixes
6 Years Ago
More
6 Years Ago
Train area
6 Years Ago
Card reader fixes. Scene
6 Years Ago
Scene
6 Years Ago
Backup
6 Years Ago
Scene backup. Softened the red wall2 light & its emissive texture
6 Years Ago
More
6 Years Ago
Scene & more mat fixes.
6 Years Ago
Scene backup
6 Years Ago
Backup
6 Years Ago
Scene
6 Years Ago
Backup
6 Years Ago
Mil tun 1 scene backup
6 Years Ago
Monument scene setup variant prefab.
6 Years Ago
Scene prep. Removed some deprecated decal scripts from prefabs.
6 Years Ago
Prefabbed radtown lighting/volumes for merge recovery.
6 Years Ago
Scene backup & mats Lowered SSR depth buffer thickness because it was creating some stretchy glitches
6 Years Ago
AND, OR, Simple & Timer switch point light render distance lowered to 10 units
6 Years Ago
Same as before on a few more mats
6 Years Ago
Scene backup