userPeturcancel

8,466 Commits over 4,018 Days - 0.09cph!

6 Years Ago
Max punctual lights 32 > 48 Max directional lights 8 > 2 Max area lights 32 > 4
6 Years Ago
Powerplant backup Road cone material translucent because mah immersion
6 Years Ago
More powerplant
6 Years Ago
Powerplant backup
6 Years Ago
Sphere tank scene & s2p Prefab scale fix
6 Years Ago
Sphere tank profile & scene
6 Years Ago
Backup
6 Years Ago
Applied a random diffusion profile to overgrowth.mat because the neon green was breaking my brain
6 Years Ago
Sat dish scene & s2p Nixed deprecated script from mercury ceilings.
6 Years Ago
Gas station new volume style
6 Years Ago
Water treatment volumes & fixes. S2P
6 Years Ago
More
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
Scene
6 Years Ago
Static refinery fix
6 Years Ago
Water treatment setup
6 Years Ago
Warehouse & S2P Supermarket fix.
6 Years Ago
Supermarket & S2P
6 Years Ago
Scene & profiles
6 Years Ago
Missed one area.
6 Years Ago
Smarter way of doing local volumes. S2P.
6 Years Ago
Fixes, scene & s2p
6 Years Ago
Scene backup
6 Years Ago
Scene
6 Years Ago
Scene & prefab tweaks.
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
More
6 Years Ago
Interior volume matrix.
6 Years Ago
Scene & local volume
6 Years Ago
Backup
6 Years Ago
Scene More localised post tests
6 Years Ago
Backup
6 Years Ago
Scene backup
6 Years Ago
Tonemapping: -0.15 gamma & non-zeroed the shoulder strength so that the lights don't saturate and band so badly.
6 Years Ago
Scene & local post profile.
6 Years Ago
Rocket factory stuff
6 Years Ago
Backup
6 Years Ago
Remaining office things
6 Years Ago
Backup
6 Years Ago
Office distance cull pass. Better light player guidance.
6 Years Ago
Big offices
6 Years Ago
More
6 Years Ago
More
6 Years Ago
More office stuff. Shifted some furniture to keep light count optimized.
6 Years Ago
More office stuff. Shifted some furniture to keep light count optimized.
6 Years Ago
Scene
6 Years Ago
Scene