userPeturcancel

6,563 Commits over 4,171 Days - 0.07cph!

6 Years Ago
Scene
6 Years Ago
Scene & prefab tweaks.
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
More
6 Years Ago
Interior volume matrix.
6 Years Ago
Scene & local volume
6 Years Ago
Backup
6 Years Ago
Scene More localised post tests
6 Years Ago
Backup
6 Years Ago
Scene backup
6 Years Ago
Tonemapping: -0.15 gamma & non-zeroed the shoulder strength so that the lights don't saturate and band so badly.
6 Years Ago
Scene & local post profile.
6 Years Ago
Rocket factory stuff
6 Years Ago
Backup
6 Years Ago
Remaining office things
6 Years Ago
Backup
6 Years Ago
Office distance cull pass. Better light player guidance.
6 Years Ago
Big offices
6 Years Ago
More
6 Years Ago
More office stuff. Shifted some furniture to keep light count optimized.
6 Years Ago
Scene
6 Years Ago
Scene & some mats
6 Years Ago
Backup
6 Years Ago
Bunker volume profile
6 Years Ago
Launch site backup
6 Years Ago
Scene backup
6 Years Ago
Removed obsolete stray script from TimerSwitch prefab. Launch Site prep
6 Years Ago
Lighthouse material conversion & scene
6 Years Ago
Gas station conversion & S2P
6 Years Ago
Gas station scene prep. Recycler texture fixes and deleted some useless ones. Recycler status light actually emits.
6 Years Ago
Remaining Harbor & S2P Some mat tweaks.
6 Years Ago
Scene backup Prefab shadow defaults
6 Years Ago
Puzzle prafab improvs.
6 Years Ago
Backup
6 Years Ago
Nixed the point light from antenae_a.prefab
6 Years Ago
Removed deprecated scripts & mats from lightpost_a & _b Harbor scene prep.
6 Years Ago
Finished Airfield & S2P Cave bioluminescent fungus conversions.
6 Years Ago
Cleaned old obsolete lighting out of the cave prefabs.
6 Years Ago
Remaining bunker+sewer complex
6 Years Ago
Scene backup Better shadow defaults on fluorescents
6 Years Ago
Scene
6 Years Ago
Scene backup
6 Years Ago
Scene backup. Sewer profile fog tweak
6 Years Ago
Removed unnecesary indirect lighting modifier from base scene settings. Panini projection back on. Converted localised sewers murky fog to new style.
6 Years Ago
SSR minimum smoothness set back to not be 0
6 Years Ago
Airfield underground bunker complex WIP fixed bunker.room.15.ab.prefab prop wall clipping
6 Years Ago
Scene backup. Fixed door prefab on wrong layer.
6 Years Ago
Airfield WIP Prefab/localised scene setting tweaks.
6 Years Ago
Airfield scene cleanup