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1,033 Commits over 4,352 Days - 0.01cph!

1 Year Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
1 Year Ago
honeycomb world model Meshlod, materials and textures updated existing honeycomb prefabs accordingly
1 Year Ago
chicken coop gibs updated prefab
1 Year Ago
updated chicken coop deploy prefab
1 Year Ago
chicken coop LODs coop hatch custom mesh collider
1 Year Ago
chicken coop progress refined materials, renamed UV2 ao - lookin' juicy
1 Year Ago
mini crossbow sight alignment fix
1 Year Ago
coop update
1 Year Ago
stickybomb materials and textures setup viewmodel and scripts
1 Year Ago
blackboard update made it paintable and deployable
1 Year Ago
blackboard model materials and textures
1 Year Ago
bunkbed added fbx, prefab and setup deployable object
1 Year Ago
reduced material usage updated chicken coop mesh
1 Year Ago
chicken coop progress
1 Year Ago
chicken coop blockout and textures - fencing based on 3x3
1 Year Ago
asbestos armour plate world model LODs, materials and textures setup .worldmodel
1 Year Ago
updated .worldmodelprefab and fbx
1 Year Ago
lead armour plate model world model lods, materials and textures setup .worlmodel prefab
1 Year Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
1 Year Ago
wood armour plate world model + lods materials and textures
1 Year Ago
armour plating metal armour world model + LODs Materials and textures
1 Year Ago
missing .mat
1 Year Ago
missing texture
1 Year Ago
honeynuclei world model LODS materials and textures
1 Year Ago
split the magazine from the rifle for the world model
1 Year Ago
natural beehive world model LODs materials and textures
1 Year Ago
Single plant pot lods and materials have yet to setup scripts
1 Year Ago
honey jar world model lods and materials - intial prefab setup
1 Year Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
1 Year Ago
viewmodel egg
1 Year Ago
update to med assault rifle skin forestock - widened to fit hand on both viewmodel and world model
1 Year Ago
mini crossbow model update - included front sight pole to help with aiming on both viewmodel and worldmodel updated textures and materials
1 Year Ago
med assault rifle world model and lods will need some some refinements but good enough for now
1 Year Ago
updated with viewmodel and intial textures/materials - will work on these world model to come tomorrow all being equal
1 Year Ago
med assault rifle skin folder setup and material/texture tests - gemstone tests
1 Year Ago
updated triangle planter, fleshed out prefabs and now as a deployable scripts may need checking over
1 Year Ago
prefab progress
1 Year Ago
triangle planter progress LODs, Collison and Gibs initial prefab setup - some extra work will revist tonight
1 Year Ago
weapon mod refresh progress
1 Year Ago
updted ReinforcedWoodShield.fbx so the strap now matches more closely to Metal shield so a single anim set can be re-used for it
1 Year Ago
adjusted toolgun.entity lod distances to match worldmodel prefab values to fix harsh lod transitioning
1 Year Ago
adjusted binocular lod distance to be a bit more accomodating
1 Year Ago
missing v_hammer.mat
1 Year Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
1 Year Ago
car radio model and textures materials and basic prefab setup
1 Year Ago
properly set texture sizes in the import settings
1 Year Ago
added mini crossbow bolt smaller mesh version of the wood arrow - same material
1 Year Ago
mini crossbow textures resized too
1 Year Ago
missing files
1 Year Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs