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1,225 Commits over 4,171 Days - 0.01cph!

11 Months Ago
fridge power mesh set to mesh cull updated fridge deploy with new mesh added on/off material to be hooked up
11 Months Ago
harvesting tea world models / lods icon and icon hookup
11 Months Ago
blowpipe texture progress
11 Months Ago
created icons for the 4 armour plate variants converted armour plates from LODGroup to MeshLOD Cleaned up folders
11 Months Ago
resized textures
11 Months Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
11 Months Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
11 Months Ago
honeycomb world model Meshlod, materials and textures updated existing honeycomb prefabs accordingly
11 Months Ago
chicken coop gibs updated prefab
11 Months Ago
updated chicken coop deploy prefab
11 Months Ago
chicken coop LODs coop hatch custom mesh collider
11 Months Ago
chicken coop progress refined materials, renamed UV2 ao - lookin' juicy
11 Months Ago
mini crossbow sight alignment fix
11 Months Ago
coop update
11 Months Ago
stickybomb materials and textures setup viewmodel and scripts
11 Months Ago
blackboard update made it paintable and deployable
12 Months Ago
blackboard model materials and textures
12 Months Ago
bunkbed added fbx, prefab and setup deployable object
12 Months Ago
reduced material usage updated chicken coop mesh
12 Months Ago
chicken coop progress
12 Months Ago
chicken coop blockout and textures - fencing based on 3x3
12 Months Ago
asbestos armour plate world model LODs, materials and textures setup .worldmodel
12 Months Ago
updated .worldmodelprefab and fbx
12 Months Ago
lead armour plate model world model lods, materials and textures setup .worlmodel prefab
12 Months Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
12 Months Ago
wood armour plate world model + lods materials and textures
12 Months Ago
armour plating metal armour world model + LODs Materials and textures
12 Months Ago
missing .mat
12 Months Ago
missing texture
12 Months Ago
honeynuclei world model LODS materials and textures
12 Months Ago
split the magazine from the rifle for the world model
12 Months Ago
natural beehive world model LODs materials and textures
12 Months Ago
Single plant pot lods and materials have yet to setup scripts
12 Months Ago
honey jar world model lods and materials - intial prefab setup
12 Months Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
12 Months Ago
viewmodel egg
12 Months Ago
update to med assault rifle skin forestock - widened to fit hand on both viewmodel and world model
12 Months Ago
mini crossbow model update - included front sight pole to help with aiming on both viewmodel and worldmodel updated textures and materials
1 Year Ago
med assault rifle world model and lods will need some some refinements but good enough for now
1 Year Ago
updated with viewmodel and intial textures/materials - will work on these world model to come tomorrow all being equal
1 Year Ago
med assault rifle skin folder setup and material/texture tests - gemstone tests
1 Year Ago
updated triangle planter, fleshed out prefabs and now as a deployable scripts may need checking over
1 Year Ago
prefab progress
1 Year Ago
triangle planter progress LODs, Collison and Gibs initial prefab setup - some extra work will revist tonight
1 Year Ago
weapon mod refresh progress
1 Year Ago
updted ReinforcedWoodShield.fbx so the strap now matches more closely to Metal shield so a single anim set can be re-used for it
1 Year Ago
adjusted toolgun.entity lod distances to match worldmodel prefab values to fix harsh lod transitioning
1 Year Ago
adjusted binocular lod distance to be a bit more accomodating
1 Year Ago
missing v_hammer.mat
1 Year Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture