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1,185 Commits over 4,049 Days - 0.01cph!

1 Year Ago
small ocean wreck buoy initial prefab setup LODs
1 Year Ago
LODs prefab update
1 Year Ago
Ocean Wreck Buoy LODs
1 Year Ago
merge from main
1 Year Ago
update to shockbyte toolcupboard - zeroed lods - fixed lod materials not being properly assigned (order was wrong)
1 Year Ago
ocean wreck buoy update
1 Year Ago
washing line fbx fix 1.5m/3m
1 Year Ago
blockout update
1 Year Ago
ocean wreck buoy blockout yeeeeeaaaah buuooooy
1 Year Ago
fixed the following: jerrycan reactive target semi-fixed prefab values on the secretlab chair (prefab x/y/z position) this will need checking as it already uses meshlod script also fixed avanced loot box
1 Year Ago
fixed and updated the following prefabs: handsaw horseyoke rake metalsign tarpsign kettle milkchurn moonshine plantpot plantpotSET1 BookPile1/2/3/4 clothes line assets
1 Year Ago
fixed rotation and scale issues with the following: tabledoorPOKER handsaw updated prefabs going through the rest now
1 Year Ago
blackbin model gap fix + rotation fix
1 Year Ago
sb toolcupboard update prefab setup with various scripts (will need adjusting) finalised textures lods and gibs
1 Year Ago
sb toolcupboard progress initial prefab, textures and materials
1 Year Ago
vendor turret prefab - model, lods, materials and basic prefab setup
1 Year Ago
seismic detector model, materials and lods with basic prefab setup
1 Year Ago
correctly assigned materials to .worldmodel.prefab and .entity.prefab
1 Year Ago
jackhammer new material and textures
1 Year Ago
improved collider of pooltable added dartboard
1 Year Ago
ball prefab adjustments
1 Year Ago
prefab updates
1 Year Ago
ball prefab update
1 Year Ago
update
1 Year Ago
pooltable asset, textures and materials and balls
1 Year Ago
improved sks shader settings and textures to improve shading of the sks
1 Year Ago
some adjustments
1 Year Ago
blunderbuss world model and lods initial prefab setup
1 Year Ago
blunderbuss (needs renaming) materials and textures - before resize
1 Year Ago
Blue, red, yellow, black and purple recycler albedo variations + materials
1 Year Ago
updated textures for legacy crate
1 Year Ago
legacy crate model, lods and gibs materials and textures
1 Year Ago
fixed tier 3 lootbox rotation 'DM Tier 3 Lootbox.prefab' updated
1 Year Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
1 Year Ago
updated sks mesh
1 Year Ago
sks texture updates
1 Year Ago
updated santa beard to use the newer burlap sack world model when dropped
1 Year Ago
Fix rotations for Bradley and Heli crates
1 Year Ago
Sks update - removed unnecessary files (test mat & obj)
1 Year Ago
fixed crate_basic and crate_underwater_basic size issues fixed them also having duplicate materials for no reason on LOD0
1 Year Ago
added addtional switch to mp5 to fix the missing fire selector on right side of mp5 game is now playable
1 Year Ago
fix for elite loot crate missing its bottom face
1 Year Ago
some more testing
1 Year Ago
blunder buster blockout
1 Year Ago
blunderbuster initial setup blockout mesh check
1 Year Ago
merge from main
1 Year Ago
resized textures
1 Year Ago
military flamethrower LODs -basic prefab setup -LODbake textures and materials
1 Year Ago
new version of military flame thrower viewmodel fbx - mesh to setup and get started with anims - textures not final - no world models yet
1 Year Ago
sks folder setup and anim test with mid poly mesh