userPilgrimcancel

1,231 Commits over 4,171 Days - 0.01cph!

1 Year Ago
weapon mod refresh progress
1 Year Ago
updted ReinforcedWoodShield.fbx so the strap now matches more closely to Metal shield so a single anim set can be re-used for it
1 Year Ago
adjusted toolgun.entity lod distances to match worldmodel prefab values to fix harsh lod transitioning
1 Year Ago
adjusted binocular lod distance to be a bit more accomodating
1 Year Ago
missing v_hammer.mat
1 Year Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
1 Year Ago
car radio model and textures materials and basic prefab setup
1 Year Ago
properly set texture sizes in the import settings
1 Year Ago
added mini crossbow bolt smaller mesh version of the wood arrow - same material
1 Year Ago
mini crossbow textures resized too
1 Year Ago
missing files
1 Year Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
1 Year Ago
mini cross bow world model lods and basic prefab setup w some scripts
1 Year Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
1 Year Ago
removed unused blockout mesh and .mats
1 Year Ago
finally got deployable easels to work will need refinement and looking over
1 Year Ago
deployable paintable easel model and prefab progress currently not working
1 Year Ago
deployable targets type a and type b type a is more human-like type b is like a dueling tree will need a programmer to look over stuff, again
1 Year Ago
deployable target will need a programmer to look over stuff again
1 Year Ago
chicken coup deployable test will need looking over with an actual programmers eyes just in case
1 Year Ago
chicken coup progress better uvs and mesh. now has hay on the inside too.
1 Year Ago
chicken coup model blockout with temp uv's
1 Year Ago
proper scale removed antiquated blockout mesh
1 Year Ago
4 shot mini crossbow viewmodel mesh
1 Year Ago
merge from main - attempting check-in fix
1 Year Ago
merge from main
1 Year Ago
fixed cctv gibs not receiving proper materials
1 Year Ago
io arrow + temp input/output materials
1 Year Ago
updated textures
1 Year Ago
reinforced wood shield world model
1 Year Ago
4 shot mini crossbow folder setup & basic blockout / grey box
1 Year Ago
reinforced wooden shield viewmodel
1 Year Ago
reinforced wood shield blockout
1 Year Ago
blowpipe viewmodel mesh for alex temp textures
1 Year Ago
.mat missing
1 Year Ago
T1 SMG viewmodel world model -> LODs textures and materials basic/initial prefab setup
1 Year Ago
updated WorkCartDecals_albedo Unauthorised is now correctly spelded
1 Year Ago
fix for rail road planter added missing bottom face
1 Year Ago
fix for small and large planters missing underside faces
1 Year Ago
DPV Beacon light LODs and material/textures Beacon light prefab setup
1 Year Ago
new gear mesh with LODs textures and material basic prefab setup just needs implementing over the old one
1 Year Ago
missing meta files and .mat files that plastic didn't want to commit last night for some reason
1 Year Ago
updated, created and added AO for the following models: AK47u (two materials missing AO) Bone Knife Cleaver Big Double Shotgun Eoka Pistol F1 Grenade Flamethrower Hacksaw Sickle Hammer Hatchet M249 Mace Machete Nailgun Paddle Pickaxe Pipe Shotgun Salvaged Axe Salvaged Hammer Salvaged Ice Pick Spas 12 Stone Spear Sword Sword Big Thompson Toolgun Torch Wooden Spear Weapon Module - Flashlight Weapon Module - Holosight Weapon Module - Muzzleboost Weapon Module - Lasersight Weapon Module - Muzzlebrake Weapon Module - Silencers Weapon Module - Small Scope
1 Year Ago
blow pipe blowdart art
1 Year Ago
improved visuals of the glass on the DPV altered texture and materials
1 Year Ago
mat change
1 Year Ago
small ocean wreck buoy initial prefab setup LODs
1 Year Ago
LODs prefab update
1 Year Ago
Ocean Wreck Buoy LODs
1 Year Ago
merge from main