1,207 Commits over 4,110 Days - 0.01cph!
    
    
    
        
        
        
            
            
            
                
                checking in crossbow materials for alex
 
                
                
                
                
                
             
         
        
            
            
            
                
                updating female material/textures: Added more pubes, smoothed out rubbish noisy details on the face, hopefully less ugly. Fixed some normal map bake issues on the face. 
 
                
                
                
                
                
             
         
        
            
            
            
                
                crossbow lods - needs some more work but it's good enough for now
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated player skin 1 head with new eyes and materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated male heads with new eyes
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed some seams seemingly causing seam issues. 
 
                
                
                
                
                
             
         
        
            
            
            
                
                skin_head prefab wasn't referencing skin_head_fem prefab. Now is doing.  
 
                
                
                
                
                
             
         
        
            
            
            
                
                exploitable hat.cap with textures, materials, prefab and LODs
 
                
                
                
                
                
             
         
        
            
            
            
                
                improved dodgy eyes on skin normals 2 texture
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                updating hat prefab hopefully the mesh is all good. 
 
                
                
                
                
                
             
         
        
            
            
            
                
                Boonie hat with all the files and lods 
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                forgot boonie mat change :P
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated ak47 material values
 
                
                
                
                
                
             
         
        
            
            
            
                
                Semi_auto_rifle - materials and texture plus fbx 
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                adding jerry can LODs + prefab, textures and materials.
 
                
                
                
                
                
             
         
        
            
            
            
                
                flamethrower and scope + LODs and materials etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                tuna wall light LODs, materials and textures. 
 
                
                
                
                
                
             
         
        
            
            
            
                
                reactive target fbx, lods and materials 
 
                
                
                
                
                
             
         
        
            
            
            
                
                arrow heads fbx with textures, materials and prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                resized ao for arrow heads
 
                
                
                
                
                
             
         
        
            
            
            
                
                large and small planters - mats, textures (plowed soil), gibs etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                water barrel dispenser fbx, collision, materials (cloth) etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                water dispenser gibs, and the LODs should be there now. 
 
                
                
                
                
                
             
         
        
            
            
            
                
                gibs meta and lods /try numero two
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ration floating box: fbx, lods, col, textures and materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Mortar (need to check shader - it goes invisible when applied)
 
                
                
                
                
                
             
         
        
            
            
            
                
                changed beancan material values
 
                
                
                
                
                
             
         
        
            
            
            
                
                satchel charge model, materials and textures
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                flame turret with textures, materials, gibs, col, prefab etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                changes to vending machine
 
                
                
                
                
                
             
         
        
            
            
            
                
                added gibs to the vending machine
 
                
                
                
                
                
             
         
        
            
            
            
                
                recycler, textures, lods, prefab, collision etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                recycler light + texture size tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                red dot sight; fbx, prefab, materials and textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                seperated flameturret base from the top; top can now rotate! 
 
                
                
                
                
                
             
         
        
            
            
            
                
                junk resources - fbx/col/textures/mats
 
                
                
                
                
                
             
         
        
            
            
            
                
                Resources, bleach bottle, duct tape, fuel jar, metal blade, metal pipe, road signs, rope, spring. Textures, materials, prefabs, collision and lods
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                resized targ computer albedo
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                HQ Metal/Ore/Metal Fragments