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1,076 Commits over 3,837 Days - 0.01cph!

2 Days Ago
stickybomb materials and textures setup viewmodel and scripts
5 Days Ago
blackboard update made it paintable and deployable
5 Days Ago
blackboard model materials and textures
6 Days Ago
bunkbed added fbx, prefab and setup deployable object
8 Days Ago
reduced material usage updated chicken coop mesh
8 Days Ago
chicken coop progress
10 Days Ago
chicken coop blockout and textures - fencing based on 3x3
11 Days Ago
asbestos armour plate world model LODs, materials and textures setup .worldmodel
11 Days Ago
updated .worldmodelprefab and fbx
11 Days Ago
lead armour plate model world model lods, materials and textures setup .worlmodel prefab
12 Days Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
12 Days Ago
wood armour plate world model + lods materials and textures
15 Days Ago
armour plating metal armour world model + LODs Materials and textures
15 Days Ago
missing .mat
15 Days Ago
missing texture
15 Days Ago
honeynuclei world model LODS materials and textures
17 Days Ago
medAssaultRifle 4k cinematic textures and materials
18 Days Ago
split the magazine from the rifle for the world model
18 Days Ago
natural beehive world model LODs materials and textures
18 Days Ago
Single plant pot lods and materials have yet to setup scripts
19 Days Ago
honey jar world model lods and materials - intial prefab setup
19 Days Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
19 Days Ago
viewmodel egg
19 Days Ago
update to med assault rifle skin forestock - widened to fit hand on both viewmodel and world model
19 Days Ago
mini crossbow model update - included front sight pole to help with aiming on both viewmodel and worldmodel updated textures and materials
28 Days Ago
med assault rifle world model and lods will need some some refinements but good enough for now
29 Days Ago
updated with viewmodel and intial textures/materials - will work on these world model to come tomorrow all being equal
30 Days Ago
med assault rifle skin folder setup and material/texture tests - gemstone tests
58 Days Ago
Shields 4k textures and materials for paddy
2 Months Ago
updated triangle planter, fleshed out prefabs and now as a deployable scripts may need checking over
2 Months Ago
prefab progress
2 Months Ago
triangle planter progress LODs, Collison and Gibs initial prefab setup - some extra work will revist tonight
3 Months Ago
weapon mod refresh progress
3 Months Ago
updted ReinforcedWoodShield.fbx so the strap now matches more closely to Metal shield so a single anim set can be re-used for it
3 Months Ago
adjusted toolgun.entity lod distances to match worldmodel prefab values to fix harsh lod transitioning
3 Months Ago
adjusted binocular lod distance to be a bit more accomodating
3 Months Ago
missing v_hammer.mat
3 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
3 Months Ago
cinematic 4k car radio texture and material
3 Months Ago
car radio model and textures materials and basic prefab setup
3 Months Ago
properly set texture sizes in the import settings
3 Months Ago
added mini crossbow bolt smaller mesh version of the wood arrow - same material
3 Months Ago
mini crossbow textures resized too
3 Months Ago
missing files
3 Months Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
3 Months Ago
mini cross bow world model lods and basic prefab setup w some scripts
3 Months Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
3 Months Ago
removed unused blockout mesh and .mats
3 Months Ago
finally got deployable easels to work will need refinement and looking over
3 Months Ago
deployable paintable easel model and prefab progress currently not working