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1,146 Commits over 3,926 Days - 0.01cph!

Today
flaregun blockout
9 Days Ago
fixed radiation dart feathers clipping through the hand - update to fbx
10 Days Ago
missing files
10 Days Ago
station blockout update
10 Days Ago
boat building platform grey box
11 Days Ago
removed unnecessary private files. fixed metallic affecting ao darkening
11 Days Ago
updated jungle ar icon
15 Days Ago
updated radiation dart icon
16 Days Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
16 Days Ago
4k cinematic jungle ar materials and textures
17 Days Ago
Jungle AR rifle viemodel mesh adjustments and materials /textures
22 Days Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
35 Days Ago
blockout finalisation
37 Days Ago
aztec rifle blockout progress
39 Days Ago
included gemstone material setup
39 Days Ago
4k textures and material for discord trophy
39 Days Ago
discord trophy tweaks to texture sizes and mesh scale
39 Days Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
39 Days Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
43 Days Ago
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43 Days Ago
squeaky boi viewmodel and world model / LODs / Material and Textures prefab setup + sounds - will need checking over
48 Days Ago
added effects game object in prefab copied similar lights from duo sub and tweaked values
49 Days Ago
Rover Sub LODs, Col, and GIBs materials and textures setup propellers individually to be controlled via code
49 Days Ago
updated venom bottle lodgroup to rendererLOD and adjusted culling distance
49 Days Ago
bottle of venom world model LODs and material/textures. updated worldmodel prefab, updated icon with pauls icon.
50 Days Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
51 Days Ago
initial texturing pass on the radiation dart viewmodel
56 Days Ago
texture resizing
56 Days Ago
obsidian tool viewmodel and worldmodel added .entity/.icon/.item/.projectile/.viewmodel/.worldmodel hooked everything up
57 Days Ago
added wood dart to viewmodel projectile and worldmodel setup etc
57 Days Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
58 Days Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
58 Days Ago
default dart v_ model material and textures
59 Days Ago
incapacitate and scatter dart icons
59 Days Ago
incapitate worldmodel, LODs and prefab.
59 Days Ago
adjusted sunken knife icon to same position of combat knife for consistency plugged in viewmodel so it's all working
59 Days Ago
sunkenknife 4k textures and material
59 Days Ago
update manifest for icon
59 Days Ago
viewmodel prefab setup
59 Days Ago
adjusted sunken knife icon updated prefabs
59 Days Ago
missing files
60 Days Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
60 Days Ago
renamed dart b -> scatter dart world model/lods
60 Days Ago
dart type b materials and textures
2 Months Ago
adjusted fbx import settings
2 Months Ago
dart 1 texture/material progress updated mesh removed unnecessary parts with the new workflow renamed material to be more specific updated textures
2 Months Ago
cleaned up materials and textures - removed duplicate crossbow textures and material - moved all associated materials and textures to the proper Material folder outside of the model folder. - removed unncessary/old blow pipe materials.
2 Months Ago
blowpipe world model Lods and prefab update
2 Months Ago
fix some material issues with blowpipe