1,048 Commits over 3,775 Days - 0.01cph!
seperated flameturret base from the top; top can now rotate!
red dot sight; fbx, prefab, materials and textures
recycler light + texture size tweaks
recycler, textures, lods, prefab, collision etc
added gibs to the vending machine
changes to vending machine
flame turret with textures, materials, gibs, col, prefab etc
satchel charge model, materials and textures
changed beancan material values
Mortar (need to check shader - it goes invisible when applied)
Ration floating box: fbx, lods, col, textures and materials
gibs meta and lods /try numero two
water dispenser gibs, and the LODs should be there now.
water barrel dispenser fbx, collision, materials (cloth) etc
large and small planters - mats, textures (plowed soil), gibs etc
resized ao for arrow heads
arrow heads fbx with textures, materials and prefabs
reactive target fbx, lods and materials
tuna wall light LODs, materials and textures.
flamethrower and scope + LODs and materials etc
adding jerry can LODs + prefab, textures and materials.
Semi_auto_rifle - materials and texture plus fbx
updated ak47 material values
forgot boonie mat change :P
Boonie hat with all the files and lods
updating hat prefab hopefully the mesh is all good.
improved dodgy eyes on skin normals 2 texture
exploitable hat.cap with textures, materials, prefab and LODs
skin_head prefab wasn't referencing skin_head_fem prefab. Now is doing.
fixed some seams seemingly causing seam issues.
updated male heads with new eyes
updated player skin 1 head with new eyes and materials
crossbow lods - needs some more work but it's good enough for now
updating female material/textures: Added more pubes, smoothed out rubbish noisy details on the face, hopefully less ugly. Fixed some normal map bake issues on the face.
checking in crossbow materials for alex
Landmine + everything except lods
updated plate armour textures/materials
updating metal plate helmet textures/materials
female character , textures and lods
pistol and all the files!
bone club fbx + mats + textures+ lods etc
fixing rotations and scales of rpg fbx's
smoke grenade fbx + lod +prefab + materials + textures