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1,188 Commits over 4,049 Days - 0.01cph!

7 Years Ago
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7 Years Ago
missing meta file
7 Years Ago
Detonator, materials, lods and prefab, view model + world model variation
7 Years Ago
rotated version of the siren light for helk
7 Years Ago
siren light and airfield version for petur. prefab/materials and lods and col
7 Years Ago
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7 Years Ago
Fluorescent Light for oil rig. 2 variants. wall and pole versions. Lods and col + textures.
7 Years Ago
Blood Bag world model fbx, lods, prefab and col.
7 Years Ago
New camera to replace old asset store camera. fbx/col/lods/world&view model.
7 Years Ago
Folder for new camera (whilst unity does it's thing)
7 Years Ago
Minicopter for alex. (not sure if scale is 100%, just got internet)
7 Years Ago
Metal Rowboat, materials textures, gibs and lods
7 Years Ago
reduced popping lods (mesh & smoothing group correction in lower lods) for rowboat.
7 Years Ago
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7 Years Ago
update rowboat lod0
7 Years Ago
rowboat changes (adding storage space to the front and making the rear seat better for skins)
7 Years Ago
Altered spray can texture.
7 Years Ago
gibs and collision mesh(es) for rowboat
7 Years Ago
New rowboat to replace asset store art, just needs gibs and collision
7 Years Ago
Strobe light LOD0 rotation fix
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
M39, lods world model and view model and textures
11 Years Ago
basic torso and materials
11 Years Ago
basic torso prefab, hopefully this time not empty
11 Years Ago
comp map for basic torso
11 Years Ago
adding gloves (which need skinning properly) and adding feet with textures
11 Years Ago
adding chest plate armour
11 Years Ago
checking in the plate armor with fixes to the mesh, textures should already be up?
11 Years Ago
checking in fixes for the model errors concerning the burlap trousers and shirt
11 Years Ago
burlap shirt fix...hopefully.
11 Years Ago
checking in metal plate helmet and textures
11 Years Ago
adding new bolt rifle textures & materials
11 Years Ago
hammer lods!
11 Years Ago
burlap neck fix
11 Years Ago
smoketower blockin fbx plus prefab and temp materials
11 Years Ago
updated smokestack just need to lod and add foliage.
11 Years Ago
Adding lods for the smoke stack, hopefully in the right place this time ;)
11 Years Ago
keypad, textures plus lods
11 Years Ago
lods plus highres
11 Years Ago
checking in new lods, transition should much smoother.
11 Years Ago
emmisive open and closed textures
11 Years Ago
Adding AK, textures and lods
11 Years Ago
checking in shotgun with material and textures
11 Years Ago
Textures: Normals for default head (works with fixed torso) and normals for new head. Composite map for skin shader. Highpass map. Materials: Player_skin Update: Fixed vertex split = new mesh (updating soon) New mesh = rebake of normals. Updated uv maps to make better use of wasted space. Notes: Materials/Textures will not work with old meshes because of the above. Even using old uv's the normals would not work because of the broken normals.
11 Years Ago
new meshes body meshes
11 Years Ago
* added new torso and head fbxs * added the new prefab * replaced the player 1 skin textures to match the new mesh uvs * updated the playerskin 1 material * deleted old playerskin1 textures
11 Years Ago
Altered playerskin1 material to use new materials. Seems that by auto-default it selects skin number 2 rather than 1? Probs not a biggie. Will be updating the rest of meshes now.