1,218 Commits over 4,110 Days - 0.01cph!
alternative material for clothes on clothing line for some variety.
Adding a more organised folder 'wooden_furniture' for existing and future wooden furniture assets.
Wooden Table added with 3 variations. Plain, poker empty and midgame versions. Materials/prefabs and collisions meshes.
alternative red door for bandit town
compound bow, lods and prefab
6 shop signs for helk, materials/textures and prefab (found in Assets/Content/Props/signs)
8x scope, materials, prefab and collision mesh
L96, prefab, materials and collision mesh. (includes world model, same with 8x scope)
changed size of L96 normals
L96 RGBa texture - moving from Rust standard to Core shader (can't seem to find the material change in plastic)
removed old unused ao and metalness textures for l96
plastic finally allowed me to find the .mat change for the l96
Slot machine , fbx and prefab set up, + arm animation.
Candles/damagedbooks/old sofa rgba textures - the .mat file isn't showing again.
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