userPilgrimcancel
reporust_rebootcancel

1,218 Commits over 4,110 Days - 0.01cph!

8 Years Ago
alternative material for clothes on clothing line for some variety.
7 Years Ago
Adding a more organised folder 'wooden_furniture' for existing and future wooden furniture assets. Wooden Table added with 3 variations. Plain, poker empty and midgame versions. Materials/prefabs and collisions meshes.
7 Years Ago
Various chip stacks
7 Years Ago
alternative red door for bandit town
7 Years Ago
compound bow, lods and prefab
7 Years Ago
6 shop signs for helk, materials/textures and prefab (found in Assets/Content/Props/signs)
7 Years Ago
8x scope, materials, prefab and collision mesh
7 Years Ago
L96, prefab, materials and collision mesh. (includes world model, same with 8x scope)
7 Years Ago
changed size of L96 normals
7 Years Ago
L96 RGBa texture - moving from Rust standard to Core shader (can't seem to find the material change in plastic)
7 Years Ago
removed old unused ao and metalness textures for l96
7 Years Ago
plastic finally allowed me to find the .mat change for the l96
7 Years Ago
Slot machine , fbx and prefab set up, + arm animation.
7 Years Ago
Candles/damagedbooks/old sofa rgba textures - the .mat file isn't showing again.
7 Years Ago
Now they show up...
7 Years Ago
removed unused textures
7 Years Ago
▄▊▅▌▌█▉▊ ▆▉▅▌▅ █▄▌ ▇▅▍▌▊▅▆▊▋ ▊▉█▋▆▋▄▋ ▋ ▄▌▋▉▋▉ ██ ▍▇ ▉▇▅ ▆▄▌▋▍▄▍ █▌██▅▅ ▍▅▌▄▌ ▄▅██▆▄▌█▇█▅▅ ▍▅█▉ ▆▇▌ █▋▄▌▆▅█▆▇▉
7 Years Ago
▅ ▄█▍▍▄▍█▌▊ ▆▇▇▋▆ ▇▄▄ ▊▇█▉▄▇▉▊▇