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1,238 Commits over 4,202 Days - 0.01cph!

8 Years Ago
handsaw + plant pots meta
8 Years Ago
handsaw prefab
8 Years Ago
rake model and prefab
8 Years Ago
old book materials and textures + 4 pile variations.
8 Years Ago
individual book prefabs. no lods, 100 triangles and under for each.
8 Years Ago
plant fbx resized 200% and pivots fixed
8 Years Ago
kettle/milkchurn/moonshine bottle pivots fix
8 Years Ago
wall light pivot fix
8 Years Ago
clothing fbx position and pivot fixes + towel mesh fix (the mesh basically had to be rotated to look correct but alas, no more)
8 Years Ago
Sofa prefab, collision and LODs + pattern variant.
8 Years Ago
tshirt fbx update
8 Years Ago
towel and jumper fbx fixes + moved some files to appropriate model folder
8 Years Ago
basic washing line 1.5m and 3m + other fbx moves.
8 Years Ago
plant pot fbx fixes and moved them to the appropriate folder
8 Years Ago
plant pot fbx update with collision meshes
8 Years Ago
Fixed kettle, milk churn and moonshine bottle pivot points and added collision meshes. Moved them to appropriate models folder. Moved Handsaw, Rake and Horse Yoke to new Tools folder.
8 Years Ago
moved black bin model to appropriate models folder and created collision mesh for it.
8 Years Ago
Old shelves and variations, prefabs, collision meshes.
8 Years Ago
Shelves 2, 3 and 3v2 have 150% size increase
8 Years Ago
Candles, 2 grouped sets and each individual candle on their own. Prefabs textures and lods.
8 Years Ago
alternative material for clothes on clothing line for some variety.
8 Years Ago
Adding a more organised folder 'wooden_furniture' for existing and future wooden furniture assets. Wooden Table added with 3 variations. Plain, poker empty and midgame versions. Materials/prefabs and collisions meshes.
8 Years Ago
Various chip stacks
8 Years Ago
alternative red door for bandit town
8 Years Ago
compound bow, lods and prefab
8 Years Ago
6 shop signs for helk, materials/textures and prefab (found in Assets/Content/Props/signs)
8 Years Ago
8x scope, materials, prefab and collision mesh
8 Years Ago
L96, prefab, materials and collision mesh. (includes world model, same with 8x scope)
8 Years Ago
changed size of L96 normals
8 Years Ago
L96 RGBa texture - moving from Rust standard to Core shader (can't seem to find the material change in plastic)
8 Years Ago
removed old unused ao and metalness textures for l96
8 Years Ago
plastic finally allowed me to find the .mat change for the l96
8 Years Ago
Slot machine , fbx and prefab set up, + arm animation.
7 Years Ago
Candles/damagedbooks/old sofa rgba textures - the .mat file isn't showing again.
7 Years Ago
Now they show up...
7 Years Ago
removed unused textures
7 Years Ago
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7 Years Ago
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