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1,036 Commits over 3,745 Days - 0.01cph!

Today
properly set texture sizes in the import settings
Today
added mini crossbow bolt smaller mesh version of the wood arrow - same material
Yesterday
mini crossbow textures resized too
2 Days Ago
missing files
2 Days Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
2 Days Ago
mini cross bow world model lods and basic prefab setup w some scripts
3 Days Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
3 Days Ago
removed unused blockout mesh and .mats
6 Days Ago
finally got deployable easels to work will need refinement and looking over
6 Days Ago
deployable paintable easel model and prefab progress currently not working
7 Days Ago
deployable targets type a and type b type a is more human-like type b is like a dueling tree will need a programmer to look over stuff, again
8 Days Ago
deployable target will need a programmer to look over stuff again
8 Days Ago
chicken coup deployable test will need looking over with an actual programmers eyes just in case
9 Days Ago
chicken coup progress better uvs and mesh. now has hay on the inside too.
9 Days Ago
chicken coup model blockout with temp uv's
16 Days Ago
proper scale removed antiquated blockout mesh
16 Days Ago
4 shot mini crossbow viewmodel mesh
16 Days Ago
merge from main - attempting check-in fix
17 Days Ago
merge from main
17 Days Ago
fixed cctv gibs not receiving proper materials
17 Days Ago
added missing textures/material for t1smg for paddy
22 Days Ago
merge from latest media projects as plastic auto selected an earlier changest
22 Days Ago
T1 SMG cinematic files
25 Days Ago
io arrow + temp input/output materials
41 Days Ago
updated textures
41 Days Ago
reinforced wood shield world model
42 Days Ago
4 shot mini crossbow folder setup & basic blockout / grey box
43 Days Ago
reinforced wooden shield viewmodel
59 Days Ago
reinforced wood shield blockout
3 Months Ago
blowpipe viewmodel mesh for alex temp textures
4 Months Ago
.mat missing
4 Months Ago
T1 SMG viewmodel world model -> LODs textures and materials basic/initial prefab setup
4 Months Ago
updated WorkCartDecals_albedo Unauthorised is now correctly spelded
4 Months Ago
fix for rail road planter added missing bottom face
4 Months Ago
fix for small and large planters missing underside faces
4 Months Ago
DPV Beacon light LODs and material/textures Beacon light prefab setup
4 Months Ago
new gear mesh with LODs textures and material basic prefab setup just needs implementing over the old one
4 Months Ago
missing meta files and .mat files that plastic didn't want to commit last night for some reason
4 Months Ago
updated, created and added AO for the following models: AK47u (two materials missing AO) Bone Knife Cleaver Big Double Shotgun Eoka Pistol F1 Grenade Flamethrower Hacksaw Sickle Hammer Hatchet M249 Mace Machete Nailgun Paddle Pickaxe Pipe Shotgun Salvaged Axe Salvaged Hammer Salvaged Ice Pick Spas 12 Stone Spear Sword Sword Big Thompson Toolgun Torch Wooden Spear Weapon Module - Flashlight Weapon Module - Holosight Weapon Module - Muzzleboost Weapon Module - Lasersight Weapon Module - Muzzlebrake Weapon Module - Silencers Weapon Module - Small Scope
4 Months Ago
blow pipe blowdart art
4 Months Ago
improved visuals of the glass on the DPV altered texture and materials
4 Months Ago
mat change
4 Months Ago
small ocean wreck buoy initial prefab setup LODs
4 Months Ago
LODs prefab update
4 Months Ago
Ocean Wreck Buoy LODs
4 Months Ago
merge from main
4 Months Ago
update to shockbyte toolcupboard - zeroed lods - fixed lod materials not being properly assigned (order was wrong)
4 Months Ago
ocean wreck buoy update
5 Months Ago
washing line fbx fix 1.5m/3m
5 Months Ago
blockout update