userPilgrimcancel

1,296 Commits over 4,322 Days - 0.01cph!

2 Months Ago
tier 3 reinforcement plates, lods and prefab setup
2 Months Ago
added workbench tier 1/2 reinforced upgrades textures/materials + LODs (gibs still need to be made)
2 Months Ago
workbench tier 1 corpse update
3 Months Ago
updated existing workbench to now use the empty mesh state. updated lods and gibs
3 Months Ago
tier 1 workbench empty version
3 Months Ago
tweaked big button diffuse
3 Months Ago
big button colour values changed to be more white in the tintable areas to prevent other colours being too dark.
3 Months Ago
stool a/b/c/d collision meshes
3 Months Ago
stools a/b/c/d and lods materials and textures single 1024 shared.
3 Months Ago
added an alt version of the big button so they can be coloured.
3 Months Ago
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3 Months Ago
ao resize
3 Months Ago
hab altimeter worldmodel lods, materials and textures
3 Months Ago
mortar bipod fix - separated geo from the bipod tube so it can rotate - quick fix looks decent enough
4 Months Ago
various stools (4) blockout
4 Months Ago
further texture optimizations + removal of unused textures
4 Months Ago
texture optimization pass removed unused ramp_diff.tga
4 Months Ago
grip adjustments to shield
4 Months Ago
ballistic shield blockout and file setup
4 Months Ago
missing .mat files? thanks plastic
4 Months Ago
mortar ammunition lods and materials
5 Months Ago
mortar bipod gibs
5 Months Ago
mortar bipod LODs & textures
5 Months Ago
bbq workshop obj and file structure
5 Months Ago
updated closed collision mesh for the building station umbrella to match mesh dimensions
5 Months Ago
update to bbq lods - includes the fork improved last lod - LOD2
5 Months Ago
updated boat building collision mesh: - separated umbrella from main station - umbrella has a separate OPEN and CLOSED collision mesh
5 Months Ago
mortar blockout + mortar ammunition
5 Months Ago
sks obj files
5 Months Ago
uv fix for bbq proper rotation for bbq fbx and prefab
5 Months Ago
removed unused bakelod material
5 Months Ago
updated materials with spec removed bakelod textures again removed metallic again
5 Months Ago
last change didn't agree with material change - fixed missing spec textures
5 Months Ago
sks world model update - no longer uses bakelod and bakelod textures - removed bakelod textures and materials - textures now spec/gloss workflow instead of metallic - removed old metallic texture sets & updated materials
7 Months Ago
adjusted world model emissive values to match viewmodel
7 Months Ago
added emissive texture to front sight
7 Months Ago
texture update
7 Months Ago
actually include emissive for alex m
7 Months Ago
updated textures inc emissive for alex m
7 Months Ago
update to lr300 viewmodel with right hand mag release
7 Months Ago
building planner rolled out mesh for 3p view
7 Months Ago
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7 Months Ago
boat planner blueprints missing files
7 Months Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
7 Months Ago
building planner texture update with new graphics
7 Months Ago
lod optimization pass
7 Months Ago
world model for planner blueprints
7 Months Ago
blueprints facing proper direction
7 Months Ago
building planner viewmodel remake wip textures
7 Months Ago
mini fridge corpse mesh