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1,294 Commits over 4,109 Days - 0.01cph!

7 Months Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
7 Months Ago
viewmodel egg
7 Months Ago
update to med assault rifle skin forestock - widened to fit hand on both viewmodel and world model
7 Months Ago
mini crossbow model update - included front sight pole to help with aiming on both viewmodel and worldmodel updated textures and materials
7 Months Ago
med assault rifle world model and lods will need some some refinements but good enough for now
7 Months Ago
updated with viewmodel and intial textures/materials - will work on these world model to come tomorrow all being equal
7 Months Ago
med assault rifle skin folder setup and material/texture tests - gemstone tests
8 Months Ago
Shields 4k textures and materials for paddy
9 Months Ago
updated triangle planter, fleshed out prefabs and now as a deployable scripts may need checking over
9 Months Ago
prefab progress
9 Months Ago
triangle planter progress LODs, Collison and Gibs initial prefab setup - some extra work will revist tonight
9 Months Ago
weapon mod refresh progress
9 Months Ago
updted ReinforcedWoodShield.fbx so the strap now matches more closely to Metal shield so a single anim set can be re-used for it
9 Months Ago
adjusted toolgun.entity lod distances to match worldmodel prefab values to fix harsh lod transitioning
9 Months Ago
adjusted binocular lod distance to be a bit more accomodating
9 Months Ago
missing v_hammer.mat
9 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
9 Months Ago
cinematic 4k car radio texture and material
9 Months Ago
car radio model and textures materials and basic prefab setup
9 Months Ago
properly set texture sizes in the import settings
9 Months Ago
added mini crossbow bolt smaller mesh version of the wood arrow - same material
9 Months Ago
mini crossbow textures resized too
9 Months Ago
missing files
9 Months Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
9 Months Ago
mini cross bow world model lods and basic prefab setup w some scripts
9 Months Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
9 Months Ago
removed unused blockout mesh and .mats
9 Months Ago
finally got deployable easels to work will need refinement and looking over
9 Months Ago
deployable paintable easel model and prefab progress currently not working
9 Months Ago
deployable targets type a and type b type a is more human-like type b is like a dueling tree will need a programmer to look over stuff, again
9 Months Ago
deployable target will need a programmer to look over stuff again
9 Months Ago
chicken coup deployable test will need looking over with an actual programmers eyes just in case
9 Months Ago
chicken coup progress better uvs and mesh. now has hay on the inside too.
9 Months Ago
chicken coup model blockout with temp uv's
10 Months Ago
proper scale removed antiquated blockout mesh
10 Months Ago
4 shot mini crossbow viewmodel mesh
10 Months Ago
merge from main - attempting check-in fix
10 Months Ago
merge from main
10 Months Ago
fixed cctv gibs not receiving proper materials
10 Months Ago
added missing textures/material for t1smg for paddy
10 Months Ago
merge from latest media projects as plastic auto selected an earlier changest
10 Months Ago
T1 SMG cinematic files
10 Months Ago
io arrow + temp input/output materials
10 Months Ago
updated textures
10 Months Ago
reinforced wood shield world model
10 Months Ago
4 shot mini crossbow folder setup & basic blockout / grey box
10 Months Ago
reinforced wooden shield viewmodel
11 Months Ago
reinforced wood shield blockout
1 Year Ago
blowpipe viewmodel mesh for alex temp textures
1 Year Ago
.mat missing